80°

Let's Put the 'Game' Back in Gameplay

GR's Daniel Hill writes:

"No one will forget hanging out of a falling cargo plane while, holding on for dear life, while fighting off goons in Uncharted 3. Though these moments were memorable, I’m starting to wonder – are developers getting a little too much inspiration from Hollywood? So much so, that they are forgetting that we are meant to interact with these games?"

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geekrevolt.com
4113d ago
one2thr4113d ago (Edited 4113d ago )

Truth be told, I happen to like a life like scenario that give(s) any game a sense of reality related factors, instead of boring dead/dry environments or moments.

It's like a cheese burger from McDonald's is just a cheese burger from McDonald's, but once you put some red pepper flakes on it, its like D#MN!!!... This taste a helluva lot better!!!...

In some cases going a little "Hollywood"in some games A LOT much better, especailly when epic moments give that long lasting awesome after taste that make gamers want to show and share the moment(s) with their fellow gamers a like...

snipes1014112d ago

To me, though, that just looks like the developer's lack of inspiration where the actual game play is involved. They could have made something playable that was just as exciting.

one2thr4112d ago

^^^Very true, and I agree

Coach_McGuirk4113d ago (Edited 4113d ago )

less scripted events would be a good thing, in my opinion.

yoshiroaka4113d ago (Edited 4113d ago )

I think these Hollywood games aren't the future or replacement to other types of games but should be looked as another branch of gaming to sit along side more interactive types.

I like it both ways and i hope they continue to push both types forward in the future as each has its own pros and cons.

Show all comments (11)
50°

Why MW 2019 is still the best looking Call of Duty to date

MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.

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videogamer.com
EazyC1d 1h ago

MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.

That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.

I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.

80°

Bioshock: A Rapturous Revelation

Hey Poor Player's James Davie Takes Us On A Bio-Shocking Deep Dive Into Irrational Games' Nautical Nightmare.

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heypoorplayer.com
70°
3.0

Call of Duty Modern Warfare III (2023) Review - Jump Dash Roll

Call Of Duty is back with its yearly instalment, but is Modern Warfare 3 breaking new ground, or just a lazy cash grab? The answer may not surprise you in today's review from JDR.

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jumpdashroll.com