While the announcement there’s going to be a Dark Souls 2 is great, some have been worried by co-director Tomohiro Shibuya’s comments that it would be “more straightforward and understandable”. It’s not the end of the world though; here are 6 ways From Software can pull it off.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
I agree with almost all of those points. However, by the time I played Dark Souls, most of the information I needed to figure things out were available online somewhere.
i dont get why people are worrying about them saying they want to make it more accessible since how does that mean it will be easier they could be talking about the god aweful menu system which puts alot of people off.
kind of an awful list, really, and precisely what they shouldn't do because it would ruin the experience.
I don't know. I think the weapon upgrade is simple enough without them having to explain it. I don't think they need signposting, either.
The only one I agree with is 2. They do need to make it easier to summon your friends. I don't even care if it breaks the immersion for a moment because having another player come in your game, completely naked, waving their murakumo around is gonna break your immersion, anyway. They need to make it easier to play the game with friends.