160°

Analysts doubt Sony will risk gamer backlash with anti-used game tech for PS4

"Sony would be materially hurt if PS4 blocked used games and next Xbox and Wii U did not." as GameStop shares fall

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eurogamer.net
decrypt4123d ago

Sony: "The first 5 million will buy it regardless"
"get 2 jobs"

Thats generally the attitude of the console makers. If both MS and Sony implement it at the same time, Console gamers will have no choice but to accept it.

The Devs will be happy with it, Consoles are closed platform its not like console gamers can do anything about it.

I would think this probably will go through.

Blackdeath_6634123d ago (Edited 4123d ago )

i doubt it, maybe sony is playing game theory with MS.
either one company is trying to get the other to block 2nd hand games so it can get an advantage or both companies block 2nd hand games in which they both benefit or they both don't block anything and things stay as is. here is a more detailed article on it http://en.wikipedia.org/wik... the wiiU has already been released with out 2nd hand game block this will only work if all companies do it at the same time so none of them lose also there is the question of are they cooperating or not? its very unlikely that they are cooperating as there is no law or rules binding them to the promises they make (they can say they will block 2nd hand games but do otherwise) so chances are very low that ms will also block 2nd hand games this leaves sony in an almost certain loss if they do chose to block 2nd hand games one that they can't afford to make. but then again you don't what to expect from the japanese sega for example is going round removing sutff from the internet illegally under copyright claims

zebramocha4123d ago (Edited 4123d ago )

Zomg! Zony is DOOMED!
/s

MikeMyers4123d ago (Edited 4123d ago )

Look at the direction we are headed. EA comes out with online passes and now Sony's own published games are too. The Wii U comes out and you cannot import the Gamepad and connect it with a Wii U from a different region. Wii U owners must also provide personal information and contact Nintendo directly if their system breaks and they want to transfer content. Microsoft had a special tool to upgrade your Xbox 360 and transfer content.

Meanwhile you have companies like Steam that simply send you a e-mail to confirm you are the rightful account holder if you're trying to access you games and profile from a different hardware. No wonder people love Steam. They do things that cater to the consumer. They also don't charge you a membership to play online or buy a subscription to get large discounts on games.

ABizzel14123d ago

I really don't see it as a big problem. It has the potential to bring billions back into the industry, and if you don't want to pay full price just wait.

It also forces store to be more competitive with their game sales.

Look at best buy. Rewardzone members get $20 coupons with every major release they buy for the first and last half of the year (Basically buy 3 new games get 1 free, or $180 for 4 games aka $45 a piece over a 6 month period.)

If you can't afford that, then just wait for a traditional price drop, or use the internet which all of you have to search for better deals, such as Newegg launching many newly released games for $48 instant savings, Best Buy's summer sales which gives older games (1+ year old) and accessories $1 - $20 prices, black friday sales which drops even new games to $40 or less, and PSN / XBL holiday sales where games on the network are up to 50% off.

Just wait until it's the price you want or can afford. Waiting a couple of months to buy a game isn't going to be the end of the world.

Now the loss of sharing games between the immediate family sucks, which is why I think they'll allow the game to connect with up to 2 - 3 consoles (since most family's don't own more than 2 - 3 of the same console). Most likely 2, since you can use the pass, and if someone else say Gamestop wanted to use the pass then they'd have to check it first, and by checking it, that uses the last pass. This won't get rid of used games, but it will make it a greater hassle to deal with. If they do this and this doesn't work, you can count on used games support stopping completely. Gamestop is stealing billions from developers and publishers, and even console manufactures and they're going to do what they can to get their money back. I would, and so would you.

Kevin ButIer4123d ago

Game publishers must be pushing this idea, don't only blame console makers....

MikeMyers4123d ago

"Waiting a couple of months to buy a game isn't going to be the end of the world."

There are many games that don't hold as much value later on when it comes to multiplayer. Lots of games suffer from a dwindling userbase over time which could impact how easy it is to have online matches. I don't mind waiting for games to come down in price but if you look at sale spikes usually the busiest time is during the launch window.

Of course people will support it more if they see value added to it. The trouble is we've been accustomed to having much more freedom with our games. We can sell, lend, and trade our games in physical format. People tend to forget that those who do buy games new may also use the funding from selling and trading their old ones. They may not buy as many new titles or as you suggest, wait. That's not really the impact they are hoping for.

+ Show (2) more repliesLast reply 4123d ago
Anon19744123d ago (Edited 4123d ago )

It still surprises me that no one in the conversation, not even the analysts have mentioned that this all played out exactly the same before the PS3's launch in 2006 when Sony patented a similar system that would "spell the end of the second hand game market." Yet for some reason the game media is being whipped up into a frenzy over this.

I invite you to take a stroll back down memory lane.
Furor Over Sony Patent:
http://articles.latimes.com...

Root4123d ago

What I find most funny is Sony has had a ton of patents done, some over the past few months but nothing is really said. When one comes along sites can twist into something negative about Sony then we hear about it non stop and how it's the end for Sony

Seriously sites just can't help themselfs

3-4-54123d ago

Nintendo won't be using it. Maybe some will switch over to Wii U, once they realize what Sony & Microsoft try to do....IF they attempt that.

GraveLord4123d ago

Sorry troll, but it won't. Anyway if it did, it wouldn't block used games completely, it would just limit them.(sort of like an online pass but you wouldn't need an internet connection)

I myself don't care either way as I like to support developers and always buy new.

rainslacker4122d ago

No choice? I'm pretty sure we could still not buy either system. Or there's that whole other system...you know the Wii U.

+ Show (2) more repliesLast reply 4122d ago
bozebo4123d ago (Edited 4123d ago )

These analysts know nothing. People will want to play the exclusives, therefore it will be fine. The games matter, end of story.

rainslacker4122d ago

The games matter. My right to ownership over those games I purchase matter more.

bozebo4122d ago (Edited 4122d ago )

You've never had a right to ownership over any game. Only a license to run the software. The physical medium is unrelated, whoever holds the physical medium simply owns the license.

It's exactly the same with music, film, books and other mediums. If you don't like it, don't buy them. Simple.

rainslacker4122d ago

Your relying on a technicality to make your point. You know what I meant by my statement so I'm not going to spell it out again.

While what you say is true for software in general, it is not the same for movies, music or books. All of those mediums you are freely able to sell for someone else to use as if they own it. The only thing restricted by these mediums is their use in a public or paid venue, as the actual content is copyrighted.

Also I have complete ownership of every single console game I own that was released before this generation. None of them have any restrictions on them. I am unable to take that content and use it for my own purposes, as that is copyright infringement, but I am free to sell, trade ,destroy, or use them as a coaster if I so wish.

It's sad how in 7 short years people have become so willing to give up their consumer rights, then say, "if you don't like it don't buy it", but then turn around and complain when companies do things that take away even more of their rights.

wishingW3L4123d ago (Edited 4123d ago )

I'm fine with them blocking the online portion and forcing people to pay an additional amount of money to be able to play it if they bought the game used since that costs money to maintain but to block the entire game (single player campaigns) is just stupid.

caseh4123d ago

'I'm fine with them blocking the offline portion and forcing people to pay an additional amount of money to be able to play the campaign if they bought the game used since that cost money to produce but to block the online game (multi-player game modes) is just stupid.'

That's how I see the exact same arguement lol. Games like the recent BLOPS2 and DOA5 were purchased just for the online aspect in my case and no doubt i'm not the only one.

dark-hollow4123d ago

So much crap get patented that never sees the light of day.

kingmushroom4123d ago

it would kind of suck since i make some cash after I'm done with the game to buy another,
but o well, i would only buy exclusives day 1 and for other titles just wait for price drop.

Show all comments (26)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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