260°

Next-Gen consoles to be backwards Compatible? 3 titles that say NO.

GamersBliss.com writes: "The Gaming industry is currently going through a transition in preparation for the next wave of home consoles. With that being said we should highlight the fact that some of these companies are launching titles in the early months of 2013 to help move the last consoles to store shelves. Or are they? Could these games actually high light the fact that the Next-Gen consoles will not be backwards compatible? You decide as we highlight 3 titles that should be releasing in the later half of 2013."

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gamersbliss.com
aquamala4122d ago (Edited 4122d ago )

wouldn't surprise if the Last of Us would look better than many PS4 launch games!

4122d ago
TheGamerDood4122d ago

@aquamala

that could be true for small/indie devs but for large developers that have the resources & tech to take advantage of the new hardware you'll see a huge jump in visuals/gameplay. I predict that the hardware Sony will debut this year will be beefier than most are expecting and it has to be if its going to last 5+ years.

Temporary4121d ago

many analysts and devs have already said you wont see a huge jump in visual quality from this gen to the next. I doubt games will look SO MUCH better, the leap from last gen to this gen was pretty huge, but from here on i doubt it'll be as significant.

BitbyDeath4122d ago

Agreed, is hard to imagine how good nextgen is gonna look.

V0LT4122d ago

I wouldn't expect leaps and bounds.

Ezz20134122d ago

first time i agree with you on something
both consoles next gen won't look much different on the launch but 2 or 3 years later
games will start to show the gap
but again it won't be as huge as what people think
it won't be ps2 to ps3 or xbox to xbox360

4122d ago
KwietStorm_BLM4122d ago

Cmon now this love fest has to stop

CrimsonSquall4121d ago

The Last of Us is kind of like GOW 2 releasing when the ps3 came out, epic game that will still sell well way into ps4s launch. On a side note...R*, whatever happened to the most untalked about game of all time, AGENT???

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LightofDarkness4122d ago

I think that largely depends on how much of a difference there is between what we already have and the next gen. With the PS3, for instance, backwards compatibility was a mere novelty or mild curiosity which never amounted to more than me playing one game through seriously and completely (GOW2). I only popped in a game or two on launch to see if it worked. After that, I was only interested in PS3 games. The same went for 360 vs. Xbox games; once you've had a taste of something seemingly far superior, you don't want to immediately return to the same old games. The same was true of the PS2.

The Wii, on the other hand, made a better case for BC. Wii games were not too far ahead of GC games graphically (or mechanically, really), and certainly did not have the scale and polished presentation that we expect from HD gaming. If you were to own a Wii alone, the GC back catalogue would've been quite pleasant to sift through as the differences wouldn't be so noticeable (barring waggle controls).

It's beginning to happen now with some PC games, for me. Console games are looking noticeably less vibrant compared to a modern PC game, to the point where only the most powerful exclusives seem to warrant the interest. I'll certainly be playing Ni No Kuni and The Last of Us, but I can't see myself terribly interested in anything else that's solely on consoles in 2013. Hopefully, next gen console will at least be able to attain this level of fidelity, which should be enough to sway gamers toward the upgrade path without worrying too much about their existing library.

Canary4121d ago

The only reason I can live -at all- with Sony's asinine removal of b/c from the PS3 is because PC emulation is mostly workable now.

But PS3 emulation is a -loooong- way off.

It's not, "this may be an issue...."
It's, "THIS IS A HUGE ISSUE!"
And anyone who tries to claim otherwise is either operating off of invalid assumptions or talking out of his or her ass.

See:

http://red-shoulders.blogsp...

Nevers4121d ago

I thought if anything this article would be about HD collections. The assumptions made don't make much sense to me.

AlucardFury4122d ago

This is a pretty flawed assumption. They're releasing early because they might get lost in the shuffle of new consoles.

Nevers4121d ago

"flawed assumption" = right on.

I only commented again to tell you nice avatar, lol. SotN is one of the greatest games I've ever played.

firelogic4122d ago

So games coming out for the ps360 means that the next iterations won't be BC? Yeah makes a whole lot of sense right there.

For the record, I don't care about BC and if it means a cheaper retail price, I'm all for not having BC in it. Play your damned games on the console it was made for.

spacedelete4122d ago

dumb gamer is dumb. many people sell their consoles to fund newer consoles and backwards compatibility is very important especially in a systems launch period. plus old consoles don't last forever.

Your logic is stupid as there are many people buying HD collections and even PS2 classics. hell i bought GTA 3 off the PStore the other day. nostalgia sells you dumarse.

DaPrintz4121d ago

If you're not done playing older games on the system they were made for, why upgrade? If b/c is an option, sure, but if not.....How is he dumb? I'll be upgrading day one, doesn't mean the ps3 is out the door too.

Raoh4122d ago

I expect a lot of games coming out in 2013 to be released for both current and next gen consoles.

Halo series on 360 and 720.
The last of us, uncharted series on ps3 and ps4.

Major third party games the same, no way EA is going to miss out on spreading madden across 360, 720, ps3, ps4, ps vita, wii u etc.

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing133d ago

Cost of realistic looking movement.

lucasnooker33d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos33d ago (Edited 33d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar33d ago

They already learned they dont have to actually make a great game

sagapo33d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp33d ago (Edited 33d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg33d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos33d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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