210°

Who will be Playstation's Mascot Next Gen?

Master Chief and Mario are decidedly Microsoft and Nintendo’s respective “mascots” for their consoles. They’re both distinctive, have mass appeal, and I think we can all agree they’re just pretty awesome. What’s Sony’s answer?

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gamingcapacity.com
Welshy4132d ago (Edited 4132d ago )

I don't think it will be anyone that we are currently playing in existing games.

Every console generation for Sony has brought a new wave of IP's and the best and most recognisable of those IP's over time become the "face of Playstation"

PS1 had "Crash Bandicoot" and "Solid Snake"
PS2 had "Ratchet and Clank", "Jak" and "GTA" to an extent
PS3 has had "Sackboy", "Nathan Drake" and "Kratos" this gen.

Although GTA and Kratos break my "never played before" point, generally speaking, Sony's mascots have been the faces of the generations new IP's and stand-out games.

If it should be anyone we already know and carry over to the next generation for brand recognition im thinking carry over Sackboy and/or Drake.

Uncharted is synonymous with mindblowing set pieces, beautiful attention to detail and industry defining production values, so you can't really go wrong having that in peoples heads when pushing new hardware. But as with this gen too, Sackboy reaches to both kids and adults who are really children at heart too (me included, can't help but love Sackboy and i'm 23...) so Sackboy ticks all the boxes and also carries thoughts of innovation, creating and sharing and is just a big old happy face that just pulls even non gamers in.

VsAssassin4132d ago

For PS2, you missed Kratos. Kratos was really PS2's mascot. Look at the time's magazines.

DeadlyFire4132d ago

Sony has no one mascot AAAA title, but it wouldn't surprise me to see Kratos, Drake, Sackboy, and a new crew beside them as well.

Bowzabub4133d ago

I'd say Sackboy, he can be anyone after all.

guitarded774133d ago

Yeah, Sackboy has become Sony's Mario. I like many of the other Sony characters (many more than Sackboy), but Sackboy reaches across generations, and like Bowzabub said... Sackboy can be anyone.

rainslacker4132d ago

I agree as well. If they need to have a mascot might as well make it him.

BlackWolf4132d ago

Sackboy is probably the best option. He's got his very own charisma, if we can call it that way.

PopRocks3594133d ago

Probably a new IP. I've had friends tell me they think Sackboy or Nathan Drake was the mascot of Sony this generation, whereas Ratchet or Jak were the ones they talked about last generation.

rainslacker4132d ago (Edited 4132d ago )

Kinda had Crash for the PS1 as well. Sony has never really had an official mascot. Remember once they said they had a diverse library of games, and didn't want to classify the system into a single character/genre...or something along those lines.

Godchild10204133d ago

I believe Sony will have new Mascots for their next console, but they won't forget about the ones from their past. Even if they only come Vita side.

Y_51504132d ago

Yeah could Kat be the Mascot for the PS Vita?

wishingW3L4133d ago

Playstation has never had any mascot so why start now? And beside it's better this way instead of them milking just 1 franchise like Nintendo with Mario or MS with Halo.

I_am_Batman4133d ago

I would say Crash Bandicoot was a PS mascot back in the PSone days.

Reverent4133d ago

That's the thing though, Sony really doesn't like to give use TOO much of one thing (and this is a really good thing).

PSone gave us Crash Bandicoot

PS2 gave us Kratos, Ratchet & Clank and Jak & Daxter

Then PS3 gives us Nathan Drake and Sackboy.

As you can see, rather than having just one mascot, Sony likes to have an army.

AngelicIceDiamond4132d ago

Well, when somebody mentions God Of War people immediately think PS2 and PS3. Its not like GoW is going any where any time soon either. Nintendo: Mario Microsoft: Halo :Sony God Of War

Ezz20134132d ago (Edited 4132d ago )

but here the thing
sony have wayyyyyyyy more Ips that could take the lead
in ps1 era it was crash
in ps2 era it was kratos
in ps3 era it was Drake
joel from the last of us could be the one who take the lead from ps3 era to ps4 era
or could be a new iP in ps4 era.. i don't know

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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