A portion of Nintendo Life's interview with Nintendo of America's Dan Adelman:
"Probably the biggest challenge was that it really wasn’t easy for people to tell which games were the right ones for them. There were so many games in there, but it was difficult for players to narrow down all the choices. By the way, before I forget, I should mention it was absolutely fantastic that you guys took the time to write up a review of every single game. It was a great resource for people who wanted to take the time to do their homework, but of course we can’t count on everyone to do that.
Another somewhat related challenge was that not every game was right for every player. We really wanted to create an environment where developers were free to make the kinds of games they wanted to make, but that kind of approach really needs a user interface that can support that. I think we’ve made huge strides on that front for the 3DS and Wii U eShops, and they’re getting better all the time.
As I mentioned before, though, that developer freedom had its upside too. There were some great moments in the WiiWare/DSiWare era where great developers were able to show what they could do. When I first met Ron and Kyle from 2D BOY, they were just scraping by financially. When those first reviews of World of Goo came in, I knew their lives were changed forever. And I take great personal satisfaction for having played a small role in that."
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
great interview he seems to be a real gamer...nintendo has solid workers