130°

New Armor Abilities. Two unannounced armor abilities in Halo 4 Detailed

So, Halo 4 offered a couple of new features in the franchise that we havent seen before. One of which, was armor abilities. Well, while scavenging through halo's codes and files, someone was able to find two unannounced armor abilities.

The two are Teleport and Hacker. Teleport is kind of like blink is Dishonored. I think it could be a great addition, but it's also something that can be easily abused.

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halocouncil.com
aviator1894135d ago

they seem pretty cool, though I can see why they took them out. But that tele one would be cool to use in customs.

crxss4134d ago

those abilities are awesome! if you can teleport to the side without actually aiming there then i can see it being very overpowered and replacing thrusters. hacker seems legit as well for those darn jetpackers.

Hingle_Mcringleberry4135d ago

Those are some pretty cool abilities but would have had some ridiculous balancing issues, especially that teleport.
Hacker could still work in my opinion.

Muffins12234134d ago

Yea teleport would really make jetpack and that spartan dash thing useless...but the hacker would be really nice.

RedSoakedSponge4134d ago

maybe if they made it so the teleport only could teleport you to a place you can run to from your position i.e not up a ledge you couldnt jump to, but maybe from cover to cover.

secretcode4135d ago

They aren't exactly new. They were both hinted at on a recent episode of 343's podcast. Hacker was not discussed, but Teleport was what the Thruster Pack was deviated from, based on the Promethean Knight's little teleporting lunges they do in the campaign.

RedSoakedSponge4134d ago

shame that the thruster pack seems to be useless lol

secretcode4133d ago

It will become a lot more useful once it is implemented into a Grifball playlist.

RedSoakedSponge4133d ago

maybe.... but id rather it was useful in a team death match game! not a game mode im not going to play much

pompombrum4135d ago

Both seem like the most fun abilities in the game yet didn't make it in. I'll never forget the fun I had in Shadowrun with teleport and katana.

StreetsofRage4134d ago

YES!!!!!!!! Shadowrun was freaking awesome! Possibly the most innovative FPS this gen.

pompombrum4134d ago

I agree.. it's a shame that the cod system took off while shadowrun is kept alive by the few remaining people who play it. So many awesome features in that game that would definitely be worth exploring further.

BlackIceJoe4135d ago

I hope they add them in the next Sparten Ops campaign. I think that would cool to see even if they were only for that game.

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick401d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub400d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91400d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris400d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer400d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris400d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces520d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.

180°

10 Years Later, Halo 4 Proves Itself a Disappointing Omen for Halo Infinite

Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.

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gamerant.com
Sonyslave3529d ago (Edited 529d ago )

Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.

ChasterMies528d ago

Halo 4, 5, and Infinite reviews are good examples of the pressure on review sites to score everything between 8-10 out of 10.

ChubbyBlade528d ago

As if reviews scores are any indication of a franchises health.

Halo has been in shambles for YEARS

-Foxtrot529d ago

Halo 4-6 are like the Star Wars sequel trilogy

They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense

It’s like they didn’t plan a new trilogy out

CoNn3rB529d ago

That's actually a pretty good way to sum it up

LucasRuinedChildhood529d ago (Edited 529d ago )

I would argue that the new Star Wars trilogy is still better. lol

Most Halo fans would kill for the equivalent of The Force Awakens at this stage (a competent rehash of what came before it). Halo Infinite tried to be that but was undercooked and failed. Halo 4 wasn't that either - they started messing with the formula straight away although the story was okay.

There was nothing particularly compelling about Halo 5's story besides the fake plot they advertised. The Last Jedi is a divisive movie but as RedLetterMedia would say, it was "sporadically interesting" because it tried some new things and set up things that could have been great (like Kylo teaming up with Rey after backstabbing Snoke). That conversation with Yoda is great and it felt like the real Yoda, not that CGI thing in the prequels.
- "Skywalker, still looking to the horizon. Never here, now, hmm? The need in front of your nose."
- "The greatest teacher, failure is ... Luke, we are what they grow beyond. That is the true burden of all masters."
- "That library contained nothing that the girl Rey does not already possess." (because she already took them, haha).

The Rise Of Skywalker is the only one where loads of stuff happens off screen ("Palpatine has returned") in between and nothing makes sense because ... they just needed a main villain and 100 star destroyers to blow up. They could have done something much better.

MrChow666528d ago

no, all disney star wars sucks also disney marvel and everything godamn disney touches

529d ago Replies(3)
Yui_Suzumiya529d ago

Um, didn't Halo 4 have the best campaign out of the new Trilogy? Lol

ChubbyBlade528d ago

Yep and even then it wasn’t very good.

Levii_92529d ago

I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?

Stanjara529d ago

Halo 4 campaign great, multi bad.
Halo 5 campaign trash, multi good.

Best Cortana halo 4.

ChubbyBlade528d ago (Edited 528d ago )

Halo 4 was when they started turning it into a “modern” game. Aka taking tips from CoD.

The older titles were sandbox based with weapons that all filled a niche and vehicles that did the same. Open levels with multiple ways to approach in different spots with different weapons etc.

Halo 4/5 doesn’t have that. It’s a linear shooter and nothing else. The story is alright but that’s about it. If it wasn’t a halo game, it would be ok but because it is a halo game, it’s outshone by the previous games.

It’s a hell of a lot better than 5 though. I found infinite pretty meh

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