270°

‘Resident Evil 6′ Sales Below Expectations: Should Future ‘RE’ Games Return to Form?

At the time of the Resident Evil 6 release, Capcom was confidently touting over-the-top action in their latest flagship survival horror installment. However, after a mixed-to-negative response from critics (read our Resident Evil 6 review) and uninspired word-of-mouth from faithful gamers, the publisher began to significantly tweak the recently released title – undoing a number of clear-cut design decisions: adding a co-op character for the “solo” Ada campaign and expanding the auto-assist QTE option to all difficulties, among other updates.

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gamerant.com
Root4139d ago

They should but they won't, Capcom are too proud, they don't want to admit that they were wrong so they will keep pushing this horrible new direction, Sqaure Enix is the same with Lightning and FF13.

If they do I'd rather they reboot it, start from the begining again, theres no way I would want them to continue in the old form after how much RE6 screwed everything up with it's terrible plot and what they did to much loved characters.

Start from the beginging, manison incident, same story, same characters, but change things around that will impact future RE games and make the story differn't.

Mansion dosen't blow up at the end of RE - Zombies/Experiments wander into Raccoon City - Outbreak starts earlier with STARS team still inside City etc ....go from there, it would change Leons story, Sherrys, Adas, Claire, Carlos and thats just by one small change in the first game.

LOGICWINS4139d ago

"They should but they won't, Capcom are too proud, they don't want to admit that they were wrong"

They will if they see that its costing them money.

abzdine4138d ago

the customer needs to understand that it's him who decides cause there will be no capcom without customers and fans. you are not happy about the product dont buy it and for sure they will feel it.

Capcom are not too proud they are just a bunch of liars. Remember their excuse post RE5 release about the fact that it's not possible to aim and move at the same time? they said it was something classic and RE wouldnt feel like one if they removed that.. guess what they did with RE6..... -_-

So they go back to the roots or they go bankrupt.. Mikami SOS!!!!

Hatsune-Miku4138d ago (Edited 4138d ago )

I would buy this game if they release a vita version with co op like on the consoles

ABizzel14138d ago

@abzdine

Are you saying they need to go back to stop and shoot? If so I highly doubt that's what's wrong with Resident Evil.

RE6 just wasn't a Resident Evil game. It was a decent action game set in the world of Resident Evil. I don't dislike the new Resident Evil style (RE4, RE5, and RE6), but they need to tone it down a bit. Maybe 70% classic mixed with 30% current would be the magic formula.

1. They need to re-introduce horror back into the franchise.

2. They need to work on co-op in a completely different way. Co-op is fun, but it takes away from the horror of the games. I think what they did in RE6 where 4 of the characters would meet up during a boss fight is something they should do instead of full co-op. Have people play through the campaign's as a single player, and then at times you meet up with another character to progress through that area, then go your separate ways. That would be better than full on campaign co-op.

3. If you must keep campaign co-op (since a lot of people like it) then have the option to turn it off. That's the best of both worlds.

4. Action controls are fine, but an action game isn't. I don't want to go back to the old control style, I prefer the update to the controls, and they make the game play seamlessly. However, I don't want to be a super solider that runs through hordes of zombies. Limit the ammo like the old games, add more melee weapons, and balance the enemies out to where they aren't bullet sponges so the game is more survival horror than it is action.

5. Capcom needs to drop the QTE's (get rid of them all together).

6. Have a single setting and stick to it. Raccoon City was great because you were in a city filled with zombies, and trying to find your way out. That already builds tension, but when you flying from Washington to China to the mountains it takes away from the horror and turns it into action again. Pick a single location, and stick to it.

7. Learn from the competition. You have the cast of characters now build the game;

Open World: Dead Island has a good setting, but an Open World Racoon City would be amazing. On top of that co-op would be even better, since people could be able to spawn in at completely different points on the map, and run around the city on their own keeping the horror intact.

Character interaction: The Walking Dead is amazing, because every character's fate is in your hands. With RE7 take notes from TWD. You can save people who may be able to help you later, give you ammo, herbs, or access to locked rooms. Or you can leave them and save yourself, and come back to steal what they had on them.

Story: Make the game survival horror and seriers, not action-adventure and summer blockbuster.

Survivors: THe main cast, and villains can't be the only ones to make it out. Have NPC's out there that are trying to make it out as well. They make the whole game more believable.

I know these are big changes for the franchies, but I think these changes are the ones that will move it from the standard RE, up to a true next-gen successor.

ABizzel14138d ago (Edited 4138d ago )

Story: Make the game survival horror and SERIOUS, not action-adventure and summer blockbuster.

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Ghoul4138d ago

Companys are profit and revenue driven
They will do whatever helps the cashflow

People really think big companys these days follow a certain opinion or moral...
If the new resident evil makes less money they WILL change it to something they think will sell.

If that means a roll back to the old is pure speculation

hot4play4138d ago

"Start from the beginging, manison incident, same story, same characters, but change things around that will impact future RE games and make the story differn't. "

I dont agree with this. That would just f*** up the story and characters even more. I feel we don't need to revisit the mansion (again). That's beating a dead horse. Let's close the book on the whole mansion/STARS/Umbrella saga already and really start fresh. NEW characters, NEW setting but keep the spirit/atmosphere.

Besides, they already tried doing that with the Chronicles sub-series and O:RC and look how those turned out :/

Tdmd4138d ago (Edited 4138d ago )

Yeah, but they didn't really tried, did they? A on-rails FPS and a third person squad shooter done by one of the worst developers this gen?

I agree with you both. Should they dish the action and went back to the horror, I'd be just as happy with a reboot as I would with a new setting.

raiden-494138d ago

Yea but keep Barry Burton.

hot4play4138d ago

@Dmd
Or REmake 2 + 3 similar to the Gamecube games - that would be sick! Its what a lot of fans really want anyway ryt? ;)

@raiden-49
Dude totally agree, Barry hasnt had a proper game yet (and he's underutilized as a character) Wouldnt it be cool if they make a game starring him where you have to rescue your family in an old European city (gothic buildings, abandoned subways)? :]

Root4138d ago

How would that screw up the characters more, your starting again fresh when the characters are young again

It means more Barry Burton, Rebbeca Chambers and Carlos.

Sure the first game would look like another remake but with added features but the sequels would change drasticaly.

It would mean they would be able to fix problems, lets look at RE4 for example and the plagas

What if Umbrella see the Plagas as a threat and instead of keeping it they decided to destroy it by wiping out the whole village earlier...meaning they don't kidnap Ashley and RE4 dosen't even exsist...no more stupid plagas.

hot4play4138d ago

@Root

"How would that screw up the characters more, your starting again fresh when the characters are young again "

Hmm, sounds familiar... DmC anyone? Lol, this is Capcom we're talking about you know :p
I'd take a REmake of 2 than a total reboot. Feels too much like the last Star Trek movie. Or Groundhog Day. Alternate timelines don't fit the RE universe But that's just my opinion of course (coming from a jaded fan).

Anyway, thanks for sharing your ideas/comments. Oh well, at least there's Project ZWEI to look forward to.

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Flewid6384138d ago

But at least Square Enix is pushing Western flavor a bit more with titles like Sleeping Dogs and Tomb Raider.

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PopRocks3594139d ago (Edited 4139d ago )

They don't need to return to form. They just need to be fun and not broken like every main game up to and including 5.

Kamikaze1354139d ago

Just be consistent and release something good. RE6 was all over the place. Leon's campaign wasn't bad....if the entire game was like that, I'm sure it would have done a better.

phantomexe4139d ago

leon's mission was great it reminded me alot of old times. survival horror is the route they need to go. Back to the basics and what made it great.

ritsuka6664138d ago

leon's mission was great it reminded me alot of old times"

Nope.none of the campaigns in RE6 will rekindle the experiences of playing RE1, 2, or 3 for the first times if that's what you're after. You're better off revisiting those originals if you want that kind of RE experience. If you want michael bay game, RE6 is your game.

OCEANGROWNKUSH4138d ago (Edited 4138d ago )

Leon's campaign was terrible in my opinion, the elements that they transparently attempted to mimic were poorly executed. His campaign was still action oriented, completely linear, and the "puzzle" elements (if you can REALLY call them that) were mindless, boring drivel... Shoot the bell towers? really??? Push a button on an arrow shooting statue over and over? Really??? find the key/keycard, then tell me exactly where it is? Really???

Worse of all the game just isn't scary! RE6 is garbage, point blank period. Even if this game wasn't a "Resident Evil" title, and marketed as a new ip, it would be addressed the same. The core gameplay, and game design just simply isn't good.

Snookies124139d ago (Edited 4139d ago )

Yes, please for the love of god yes! Go back to what made it GOOD in the first place...

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60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

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videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken30d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken30d ago (Edited 30d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8529d ago (Edited 29d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken29d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken29d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga29d ago

Capcom where is Deep Down???

Tapani29d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken29d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8528d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

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lellkay29d ago

Can they be aware of the need for 60fps on consoles plz

just_looken29d ago (Edited 29d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay29d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis29d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken29d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead29d ago (Edited 29d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH29d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…

100°

Capcom Boosts Starting Salaries in Japan by Over 25%

Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.

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gameluster.com
43d ago
rlow143d ago

Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.

aaronaton43d ago

"Won't someone think of the shareholders!!" wwwaaaahhh

Eonjay43d ago

It funny with this news, their stock price took a small hit. But you know what... thats like too damn bad. We have to stop letting shareholders run the industry into the ground.

FinalFantasyFanatic42d ago

Seriously, you have to spend money to make money, I think some companies and share holders forget that, If you don't pay enough, you can't attract the best talent, or possibly even enough staff for the company to function properly.

Eonjay43d ago

I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!

Darkegg42d ago

25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.