GenGAME writes: "While it doesn’t quite have that magic Nintendo spark that makes it instantly accessible or nearly as appealing on the surface, if you’re a Zelda fan and you’re willing to expand your horizons a bit while you wait for the next Wii U installment to roll around, I definitely recommend checking out Darksiders II and giving it a comparative look-over - from what I’ve played so far, it actually manages to take on Zelda‘s home genre better than Nintendo themselves have done in recent years."
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.
I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.
it doesn't really matter if the sidequests are not fetch quests when the main quest is absolutely riddled with them.
you get to a new world, collect 3 of something open a new area, collect more 3 of something else, ad infinitum.
also, zelda combat is way better than this "prince of persia meets god of war" thing they have in this game.
i agree that zelda should have a lot of optional dungeons and that should be the way to upgrade your items (not monster hunter style like in SS).