NYC_Gamer4143d ago

Why did Namco kick Miyazaki off the project?

Conan-O-Brady4143d ago

I would assume he was removed or asked to step aside because his vision for the game was conflicting with Namco's wishes for a more accessible experience for the player. This doesn't look good for true souls fans.

I got a feeling the souls series is about to be re-in visioned for the sake of sales. Maybe we'll see some Kinect and Move support along with a Wii U edition.

shutUpAndTakeMyMoney4143d ago (Edited 4143d ago )

"conflicting with Namco's wishes for a more accessible experience for the player"

that is what console gaming is about. Accessible setup & now accessible gaming. That crowd is obsessed with accessibility. Now it's biting them in the ass.

meatnormous4143d ago

Look at what they did to Ace Combat.

JoySticksFTW4143d ago

The following two statements from the articles makes it seem as if he's been forced out and is very troubling to me.

-The information about the directors for the game is worrying. Information is unclear whether or not Miyazaki willingly stepped down from the director’s chair. Namco calls is a “company decision” and has this disturbing anecdote to share:

“For the IP to evolve and provide a new experience within the Dark Souls world the new wind from directors Shibuya and Tanimura is key to providing players with a brand new Dark Souls experience. In order to maintain expectations and satisfaction and the rewards players experience this was the time to bring in new characteristics and tastes of the directors for the series to continue evolving.”

and this...

-Miyazaki is disappointed he doesn't have a greater role in Dark Souls II

I'm guessing Miyazaki wanted to stay true to the core Demon's / Dark Souls experience and was probably against adding an easy difficulty setting, but Namco pushed him aside to get those potential customers who did not / will not by the games due to the supposed difficulty.

But at least the PVP servers seem to be making a comeback.

Morpheuzpr4143d ago

This Gentlemen is what COD has made of my favorite hobby (Videogames).

GraveLord4143d ago

More accessible is always a good thing. Although I already beat the game last year, I tried to go back to it again and I just couldn't.

"- Edge says they were shown a 10 minute playthrough of Dark Souls 2, and it is a huge step forward graphically. It looks on par with Watch Dogs and Star Wars 1313 in terms of “next-gen”-ness, or so they claim."

LOL!

+ Show (2) more repliesLast reply 4143d ago
Irishguy954143d ago

Hope this game is an improvement, even though I can hardly see how they could improve it for me. I suppose I get used to games extremely quickly so I don't need a...tutorial of this margin,. it seems there is just gonna be a bigger tutorial for this one, which will explain more stuff.

I just hope they don't make the game forgiving.

Mounce4143d ago

Well as it said, From Software AND Namco together seemed to vote it off that it'd be for the better. Unsure if it was some democratic vote but, the only thing if factual of it is him saying(If true) that he's disappointed that he doesn't have a higher role in the game is a bit upsetting to hear. The man should have his own decisions of what to do without 'Higher ups' thinking about Profit and not giving a rats ass about a mans passion outside of their own greed and desire to milk a new series out so in their mind it doesn't get 'Repetitive and then unwanted and then makes no sales' sort of view.

Hellsvacancy4143d ago (Edited 4143d ago )

"Miyazaki is working full time on directing a new game. He will not disclose if it is a new IP or a sequel to something else"

As I thought he would, hence why hes not really involved with DS2, maybe he didnt agree with the direction DS2 was going, I dont know who decides what direction something has to go, the ones funding it probably

Count me in on whatever hes doing, I SOOOOO hope its Demon's Souls 2

Kos-Mos4143d ago (Edited 4143d ago )

"Soul of the mind, key to life's ether.
Soul of the lost, withdrawn from it's vessel.
Let strength be granted, so the world might be mended.
So the world might be mended."

Need I say more that this is the greatest game of this generation.

Reverent4143d ago

I don't believe in Umbasa anymore... If he really existed, he wouldn't let Dark Souls II become an easier game!

Hail Dragon God!

DragonKnight4143d ago

@Reverent: Hell yeah! Dragon God needs to pimp slap Namco and the new directors of Dark Souls 2.

theDECAY4143d ago (Edited 4143d ago )

IMO, Demon's Souls > Dark Soul. Though the gods my witnesses, I loved them both.

DrakenSilverwing4143d ago (Edited 4143d ago )

Thou seeketh soul power, dost thou not?

( oh hell yeah I do! )

image is of myself and gf, our 1st version. its been improved since!

+ Show (3) more repliesLast reply 4143d ago
Daver4143d ago

Yep a Demons souls 2 would be awesome!

dc14143d ago

Oh how true you are.. yet I LOVED Dark Souls as well (clocked 275 hrs of game play into it).

Regarding Demons Souls: If only we can see what on the other side of the broken archstone!

kostchtchie_4143d ago

and the fail starts

-Shibuya talks about “limiting players options for the early portion of the game, making it simpler to understand new concepts. Then, after a certain amount of time has elapsed, they will suddenly experience the true dark souls experience”.

sad, no more just going out and doing what you feel

Nitrowolf24143d ago (Edited 4143d ago )

eh aren't the always limited at the start though? Demon souls we hady teh tut, and then we had the first stage to complete before unlocking the others. Dar Souls, if I remember did something similar and then allowed you to do whatever you wanted from there.

Still, with a new director that could mean something else. They do make it sound like that it'll be longer. We'll have to wait and see.

DragonKnight4143d ago

Actually Nitro, here's everything you can do before the Gargoyles.

http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...

As you can see, by choosing the Master Key as a gift you have quite a bit of freedom to do as you please in Dark Souls.

Reverent4143d ago

DragonKnight, you're right, but I think he's talking primarily about the Undead Asylum that's mandatory to get through to continue the game.

Xof4143d ago

That just means they're expanding the tutorial level... which is something they need to do. The prior games have done a terrible job conveying to players the importance of death, allowing far too many gamers to view death as a mark of failure, and give up on the game out of frustration in consequence.

Spending more time introducing new players to those mechanics and teaching them how to view them properly will go a LONG way to increase their customer base. This is a GOOD thing.

Bimkoblerutso4143d ago (Edited 4143d ago )

Yeah, the tutorial thing they really do need. What worried me a little was when Shibuya admitted that he thought he could improve the gameplay because had worked on a lot action games in the past.

Maybe I'm just being paranoid, but with all the talk of making the game more accessible and now a new director that thinks he can improve a combat system that I think most of us already think is one of the best in the industry, things are just a little...worrying. Sort of reminds me of the gradual shift in the Mass Effect franchise.

kostchtchie_4143d ago

that is true Xof, but do they really need to restrict the rest of us at the begging, probably pulling us through a long and tiresome tutorial

what made me love Demon Souls & dark Souls was the mistakes and learning from them, and while i understand not everyone likes that i hope they find a balance for new and old players, and not make it too restricted at the beginning for Vet players

@Bimko

yes mate i read that like that also, more action combat, i was like :/// i hope they make another good game, and DAMMIT i want them to keep the message system and showing peoples deaths :)))

TopDudeMan4143d ago

It just means they're giving players a better opportunity to familiarise themselves with the game. I take that to mean that for the first while you will not be able to level up and screw up your character right at the beginning, like so many people do.

swice4143d ago

-Shibuya talks about “limiting players options for the early portion of the game, making it simpler to understand new concepts. Then, after a certain amount of time has elapsed, they will suddenly experience the true dark souls experience”.

As long as the game is lengthy and difficult, I don't see too much of a problem with this.

+ Show (1) more replyLast reply 4143d ago
BlackPrince 424143d ago

I'm caught between the anxiousness created by these two new directors taking the game in a more mainstream direction, and the acknowledgement that games need to grow and evolve to stay interesting.

DragonKnight4143d ago (Edited 4143d ago )

"The decision to have the two directors replace Miyazaki was a company decision made by both From Software and Namco Bandai Games to help move the series forward in a fresh direction."

I wonder what really prompted that decision. The fact that the development company and the publisher came together for this means something was either unsatisfactory about Dark Souls or Miyazaki was not happy about where Namco and others in From wanted to take the game. I'm leaning towards the latter.

"- One thing Shibuya wants to enhance is the action in the game. He feels that he can contribute because of his experience working on action games in the past."

For goodness sake, don't make it into a hack and slash Shibuya. No one wants your experience, we want the Dark Souls experience.

"- Shibuya says he wants to make things like the Covenant system clearer and more accessible, and he wants to make the story and messaging less subtle."

Terrible idea is terrible. The best part of the Souls series is discovery and exploration. Shibuya wants to hold our hands. *sigh*

“For the IP to evolve and provide a new experience within the Dark Souls world the new wind from directors Shibuya and Tanimura is key to providing players with a brand new Dark Souls experience. In order to maintain expectations and satisfaction and the rewards players experience this was the time to bring in new characteristics and tastes of the directors for the series to continue evolving.”

"That **** sounds worrying to me. I could just be paranoid since this is one of the last bastions of hardcore gaming being released, but it sounds too much like PR bull ****."

Agreed with that. Why should Namco get to have any say in how the game is developed? From should go with a different publisher.

With this new information, I'm particularly worried that they are going to turn Dark Souls 2 into a generic action hack and slash game with a sad attempt at difficulty. The idea that your ability to parse meaning from hints or clues affects difficulty is terrible and I feel Namco is set on destroying this franchise.

**EDIT** This wasn't supposed to be a reply to you BlackPrince 42, I don't know what's wrong with this site lately.

Freak of Nature4143d ago (Edited 4143d ago )

Bubble up for you...

Very well said, I agree with you totally.... We want the Dark Souls experience, discovery and exploration is vital...

If it ain't broke, don't fix it. Enhance the wonderful formula, expand upon the winning aspects...Keep to the roots!

I hope the next game can retain it's integrity, heart and soul, if not it will be a real loss...

dc14143d ago

Very good! It looks like there are many 'True' Souls fans out there.

Never has there been a game that made the hairs on my neck stand up with anticipation, imagination and unmitigated exploration!

Should this go bad (Namco + Shibuya) then
Our only hope would be Miyazaki and Sony; pairing up for a Demon's Souls II.

Omnislash4142d ago

I have a bad feeling that this game is going to be the most casual version of the Soul series.
When they ported this game for the PC version, they were thinking of adding an easier version of it, and if they make these games easier I think it will just take away from the greatness of it. I hope this game stays true to what it is supposed to be, a game that doesnt hold your hand and rapes your sh*t whenever you get too cocky and gives you a b*tch slap of truth to gamers that believe theyre "Hardcore".

Merrill4143d ago

I'm still excited, but I am equally worried.

Show all comments (91)
110°

Hidetaka Miyazaki claims Dark Souls 2 “carried” the series forward

Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.

Read Full Story >>
theloadout.com
anast53d ago

The game isn't good though.

Rols53d ago

DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.

CrimsonWing6953d ago

The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.

I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.

Aussiesummer53d ago

And it will happen in the future when he doesn’t touch them as he is planning on.

MrBaskerville53d ago

I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.

90°

Dark Souls: 10 Best Weapons In The Series

TheGamer writes, "Some weapons resist the test of time."

Read Full Story >>
thegamer.com
Father__Merrin57d ago

bastard sword and claymore do the job when grinded up

130°

10 Hardest Bosses in the Souls Series, Ranked

The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”

Read Full Story >>
thenerdstash.com
phoenixwing140d ago

I beat them all with my fists and no hits were taken. What do you mean you don't believe me? I used a guitar hero controller!!!

qalpha140d ago

I used the Jungle Beat Bongos from my Gamecube

The_Hooligan140d ago

I just made my character look like Chuck Norris.

qalpha140d ago

All the bosses are only from Dark Souls. No Bloodborne, Sekiro, Elden Ring, or Demon Souls