EDGE- Wii U’s principal innovation, the GamePad controller, manages to meet both accessible and social design goals. It has a friendly, unintimidating design, and although it seems to have been designed for a child, Nintendo clearly also had older gamers in mind.
With approximately one billion touchscreen smartphones and tablets already in use, it builds upon a familiar interaction metaphor. The large touchscreen is not only accessible but also offers the potential of a different view on the game world, allowing new singleplayer and multiplayer experiences. But what will those experiences be?
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
I am engaged! Love the gamepad, and to be honest, did not even play Nintendoland much (after having the system 2 weeks) till the past two days. WOW.. Great Job Nintendo, showing us what is possible with the gamepad. Oh now come the people who have NO INTEREST, AND HAVE NOT PLAYED ON WII U say, disagree. To the people who "Have no interest" how come you keep COMING BACK? Should all of us come and BASH your console (I have PS3, Wii U, And PC)!
Its a good article and a valid point. With so many features it can be hard for designers to figure out how to use them all. But honestly, I wouldnt care if they didnt.
The biggest problem was the Wii was the lack of AAA third party games. Even if on the wiiU they are straight ports that dont use the wiiU's features; I would be fine with that. We just need them on the console. Period.
I think once developers get used to it we can look forward to some great games, or even the new home for console RTS games.
game designers, Welcome to Next Gen Consoles
Aparently PS3 isn't the only console with Devs finding something to complain about... lazy ass Devs complaining about keeping up with newer tech... if they keep this trend up Im afraid to see what happens to our games in the comming years!