Does anyone remember the PlayStation 3’s 2009 gem, Demon’s Souls? Would you believe that some critics actually equated it to God of War II? Here’s another imponderable: The game’s spiritual successor, FromSoftware’s Dark Souls, was often given the misnomer “beat-‘em-up.” Even now, after the recent release of the game’s first downloadable content, some reviewers stand by this claim.
With so many PS5 exclusives to choose from, it can be a little overwhelming to pick which one to play. This is especially true for a new PlayStation gamer who has yet to experience the wonder of PlayStation-exclusive storytelling. So, here's KnowTechie's take on the best PS5 exclusives in 2024 and beyond
PlayStation is killing it with the exclusives this year. Exclusive wise, what has xbox released this year?
Returnal, Astro Bot, and Ratchet made having it since day one worth it.
GT7 free updates and Spiderman 2 and others at 60fps have made this last year more than okay.
But yeah, it’s been dry lately. BG3 and third party have made great filler, but we ready for that SOCOM or Killzone announcement and some more 1st party goodness. Crossing fingers for Ghost of Tsushima 2 announcement this summer.
Didn’t know Helldivers was exclusive! Wtf is going on at Xbox that they can’t get these games, series s strikes again.
Looks like they are on par with the previous gens. Solid games all around. Interestingly enough, we can't say they released a bad game yet this gen. Unlike the Quiet Man dustup.
I actually do not mind if Marathon releases on multiple platforms . I just wish that Marathon has a dedicated single player campaign.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
It's a third person action-combat game in a medieval fantasy setting.
I realize it can be difficult ascribing genre to games because we have to consider both the narrative genre and gameplay tropes... but it's not -that- hard.
Hack and slash I can almost understand but beat em up? BEAT EM UP??? No, just no.
No one calls it hack and slash.
If anyone actually says that. Then they haven't spent any time with demons or dark. There fantastic games but they are def not beat em ups, hack n slash, or a button masher in any way. Just a dumb thing to say.
I think of Demon's Souls as a survival horror game in a medieval fantasy setting.