Now that Skyrim's Dragonborn DLC is with us, at least on Xbox 360, a classic Elder Scrolls debate is sure to rage anew: Should serious RPG fans be annoyed about "level scaling?"
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
The developers of Lordbound increased the scope as they became more familiar with the Creation Kit and got inspired by the original Skyrim.
Created by Bethesda Softworks, The Elder Scrolls is hailed as one of the most groundbreaking RPG franchises.
Level scaling blows.
Skyrim is super easy i had to turn my difficutly up all the way for it to be even semi challenging. could be due to my high sneak and bow skills but even in sword fights i found this game to be much easier than the previous ones where i had to turn the difficulty down even when i was at higher levels. i personally think they could do a better job scaling the difficutly for the next one