RPS - Yesterday I celebrated what is definitely a really fantastic game. A game that deserves celebration, a surprise treat from a series that never promised anything this involved, mad, and genre-busting. It is, overall, a very positive experience. And as I said yesterday, such experiences come at a price – when stuff is wrong, it looks very, very wrong.
There have been plenty of great villains in video games over the years. Now it's time for the VGU crew to name a few of their favorites.
If you’re new to this long-running franchise, we’ve got you covered.
2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol
Ummmm 3 than stop.
Okay maybe two as well. But yeah probably 3 and then move on.
Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.
Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.
It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.
TheGamer Writes "Far Cry 3 is a time capsule of what game design was like in the early '00s"
Beat it twice; once on PS3, and once a couple of months ago on PS5.
Doesn't Far Cry 2 have some of the things they are talking about here? Diamond hunting, healing, malaria medication?
"Far Cry 3 is a time capsule of what game design was like in the early '00s"
>Came out in 2012
Okay then
If we are going to talk early 2000's game design how about start in the year 2000 with games that are a far cry better than something released 12 years later.
"Chrono Cross, Baldur's Gate II, Diablo II, Dragon Quest VII, Final Fantasy IX, The Legend of Zelda: Majora's Mask, and Tony Hawk's Pro Skater 2, along with new intellectual properties such as Deus Ex, Jet Set Radio, Perfect Dark, The Sims and Vagrant Story."
The article names things Ubisoft has shoved into games to dumb them down and then claims we should rush off to play it. Maybe instead look back at it as the death of originality from Ubisoft and gaming in general.
Far Cry 3 & Assassin's Creed VI: Black Flag are 2 of the very best games from Ubisoft. All Ubisoft games since then are all just copying these 2 games.
***well, it’s a bit racist, isn’t it?***
Nope.
***The antagonists call you Snow White, a derisory name but one that pretty much points out that you’re the pure white American man in this land of colourful folks.***
Because I really expect that the guy who has tried and continued to try and kill me will treat me with respect and not call me derogatory/derisory names. /s
*** They can’t fight against the pirates for themselves, but you can save them.***
How is this different than most games where you start out as a feeble commoner and gain power and fame and stop the bad guy in the end? Skyrim is the same. Kingdoms of Amalur is the same. Borderlands 1 & 2 are the same.
Don't mistake the look of the world as an attempt to tell a more realistic story without the standard Hero tropes. This is just as much a fantasy world as the others considering what the protagonist is able to do on his own.
Meh, it's not like they call you a honky.
Trying to raise the 'omg racism' bandwagon to gain credibility
I 'loathed' not being able turn on my flashlight when I wanted to and not being able to switch to burst fire or single shot.
Pretty nitpicky, I know, but they actually exist in the game and "racism" does not.
The game being universally well received means some one has to find some controversy with it. So a game that features multiple races must have racism in it. What else are you gonna write about?
I totally love this game but I have to agree with some of these nitpicks even if they are like 1% of the whole experience where you say to yourself I might have done that differently. The skinning animals is a good one as is the constant use of the same lines from the pirates.
But all in all this is like slagging off the cistine chapel because there's a spiders web on it someone forgot to dust.