Explosion.com's Dave Walsh takes a look at the arms race for innovation in the gaming world and how it should take a backseat to creating quality games over games with gimmicks.
If you were a 90s kid excited about Nintendo’s upcoming N64 console, you likely read something somewhere about the Nintendo 64 Disk Drive, also known as the 64DD or DD64.
Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.
Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.
Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both
So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.
Microsoft has announced the Microsoft Rewards app on Xbox will be discontinued in April and has confirmed that weekly streaks will also be coming to an end.
Um no they should go hand in hand cause without innovation you get stagnation so in turn you will get a well made game which is a near enough carbon copy to another game which is a boring prospect.
If people had that mindset the games industry wouldn't have flourished.
I think the author is confused on what innovation means.
The problem is, a lot of devs don't know what innovation means. They think it just means being different and so a lot of times they put too much focus on comming up with a gameplay gimmick to differentiate themselves, giving little thought to whether or not it makes the game better/more fun
What kind of bullshit post.... HELL NO they need to focus on the gameplay, Quality takes too much out of the game...example: Sonic Generations. Awesome game with shitty voice actors, and a short story. Why? cause it was made for 3D lol quality is good and all, but no point in that unless the story is top notch