Digitally Downloaded's Christopher Ingram writes:
"Want to know what the difference in a GPU and a GPGPU actually is? We’ve got just the information you need to gain a better understanding of what makes the Wii U tick, and bring it to you in such a way that makes it simple to understand by all."
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
Very informative, very good article! I know that the Wii U's architecture was brilliantly crafted, balancing power and innovation, while keeping it affordable and entertaining. I have no doubt that a lot of developers will take advantage of all these little tricks and extra power on the Wii U. Great article!
Yet It still produces less fps then other consoles in the same titles.
@YoungPlex Thanks!
There are indeed numerous ways in the design of the Wii U that allows the CPU to be "boosted". It was obviously intentional and it will play a significant role into the overall speed of the CPU once used correctly.
Until I hear that all of these variables have been used to maximise the CPU's performance when testing its clock speed, then I consider it nothing more than a rumour.
I don't see it making a massive difference, but I'd like to think it can top the current generation consoles and run at a stable rate while doing so - a great thing for a console with so many gameplay options to play with.
If someone is so hung up on what the WiiU can or can't do technically, then don't buy one. Instead spend some money on a good gaming PC. You will get amazing quality games and so much more. If you actually want to play a Nintendo exclusive then guess what, you have to buy the console.
Title = "Breaking the Wii U down; what each bit means"
Answer = each bit means 0 or 1... off or on in effect... high or low. Yea computer science!!!
In reality, the article is actually pretty decent. The author did his homework, and is sharing knowledge and not assertions.