110°

Devil May Cry reboot 'was always going to upset people'

The decision to reboot Devil May Cry was always going to upset some fans, Capcom has admitted.

The new game – which launches on January 15th – was initially greeted with dismay by vocal Devil May Cry fanatics. Gamers were unhappy with the new direction, the new UK?developer and even the hair colour of the hero Dante.

But Capcom’s European marketing boss Michael Pattison believes that as people go hands-on with the new game, opinions are starting to change.

“There is always going to be a core fanbase that will question our intentions,” he told MCV.

Kenshin_BATT0USAI4154d ago

Some how I feel taking a step backwards wasn't their intention, however. No matter how you look at it, people are not liking the direction. There is something fundamentally wrong with what they did and they don't seem to 'get it'.

Blackdeath_6634154d ago

agreed.they knew people would be upset and that they would screw over a large portion of their fanbase,they admitted to doing so and yet they did it anyway. capcom have lost the plot.
i think its unfair on ninja theory because the reboot as a stand alone game doesn't seem all that bad at all but by changing the art style of the game,the story, and most importantly the core fighting mechanics of the game that the franchise is famed for AND have the audacity to call it DMC game is just ridiculous.
(all of this is without mentioning the awful comments of the obnoxious protagonist who is by far the most dislikeable lead character of any game)

Kenshin_BATT0USAI4154d ago

That is exactly my issue. Stand alone game, sure this seems pretty good. But by making it DMC, they've forced comparisons, and the fact of the matter is, it simply isn't up to par.
Yeah I can't help but dislike the new dante. His attitude is horrendous, not to mention inconsistent.

4154d ago
TheBatman_Fanatic4154d ago

I agree and I don't think they will ever see the problem until sales don't meet expectations, hopefully.

Jinkies4154d ago

"believes that as people go hands-on with the new game, opinions are starting to change."

What the hell is wrong with Capcom, honestly why are they lying and saying stuff like this, opinions are not starting to change, people feel the same about it despite the demo.

It's funny how most the of the articles from big sites like IGN for example defending the game over the past few months roughly all say the same thing, the same thing this guy is saying about opinions starting to change.....I think this has all been set up, they've been paying sites off to try and turn public opinion around for real so they can stop lying about it. Hell maybe review scores have been payed off...who knows but since the game is so broken and buggy this can't get good scores.

HardCover4154d ago

Alternatively: These people have more market data than you do, and would choose not to get in serious s*** by blatantly lying to investors just to bamboozle a bunch of pimply faced young adults on the internet.

MrDead4154d ago (Edited 4154d ago )

They should have an option to play using the old Dante skin. I think the game it's self will be ok but when I look at the new Dante I just want to brake his head, he looks like a smug tw@ and I'm sure he loves the smell of his own farts (South Park).

PhoenixRising374154d ago

As a wise man once told me, "haters gonna hate."

FunAndGun4154d ago

That man is stupid, don't listen to him. XD

PhoenixRising374153d ago (Edited 4153d ago )

It's stupid because if you show the slightest liking for DmC on here, you get a trillion dislikes. A bunch of crybabies if you ask me.

Ben_Grimm4154d ago

Loved the demo and I can't wait to get the DmC and play the hell out of it.

What I loved about Devil May Cry was the over the top, insane action and the new DmC appears to have all that which I love.

Do I wish the original Dante was in it? Sure, I would have also loved for the original producer and team to work on this, especially since I'm one of the very few who loved Devil May Cry 4. But i'm willing to give this new one a shot with an open mind.

DragonKnight4154d ago

"But Capcom’s European marketing boss Michael Pattison believes that as people go hands-on with the new game, opinions are starting to change."

Bullsh*t propaganda lies. Real fans of Devil May Cry have been near unanimous in saying how terrible the demo was and it released 2 months before the game releases, so you know that all of that is going into the game.

"“The last Devil May Cry sold well, But it probably hit a ceiling in terms of where we could take it in its current direction. People are being risk averse but if you’re not bringing anything new, you will get a volley of abuse from consumers."

Bullsh*t. Give us Nero's back story, that's one direction. Continue on from Devil May Cry 2, that's another direction. Hell, invent a new evil for Dante to fight, he is a Demon Hunter right? That should give you infinite possibilities. We don't have a problem with new, we have a problem when new is to completely change everything and in the worst possible ways. What is their to be confused about in that statement?

You've lost all sense Capcom. Just stop talking.

Hanso4154d ago

agree also you know like in DmC "Your media brainwash us" basiclly all the reviews that are going to say best DMC yet when its clear to hardcore fans that combat needs some serious fixing! But even Tameem said the game is fine and they wont adress the "fan request" so i guess they dont need me and everybode else..
i will boycott DmC!

DragonKnight4154d ago

Yeah, I read Tameem's tweets playing up the combat. And when a fan directly confronted him about the broken style meter with that video everyone has seen, all he could reply with was "Damn that's some fine comboing right there, why fix it?" Which tells us that NT are proud of how broken the game is.

How anyone can think that framerates that drop below 30FPS (and even having 30FPS for a DMC game is atrocious), a style meter that awards dodging more than actual combos, being able to stay in mid air indefinitely by spamming the same attack over and over as opposed to having to jump cancel to do so, forcing you to use a specific weapon on specific enemies which makes combat annoying when there are different groups of enemies, having no lock on but two dodges, and all the other host of crap in the game is a good thing? It's NOT!

VileAndVicious4149d ago

Hanso have to disagree with you. There are definitely two different types of hardcore fans out there. Sure there are some fans that generally don't like the new direction and that's cool. But there are also plenty of former fans that do like it and are interested in the game the more they've shown over the years. Myself included, that 2010 trailer I hated it a whole LOT and I was pretty vocal about it. But became more and more interested with the same re-redesign of the the new Dante.

Combat is different it took me about 20 minutes or so to get used to the new controls. About the only thing I can say maybe "broken" the is the style Guage which is a very easy to pull off high rankings. As far as the game being to easy.. I mean its a demo of of the an early stage I watched a demonstration of dante must die mode and it definitely doesn't look easy.

Show all comments (42)
70°

5 Years Later, Devil May Cry 5 Still Quenches My Hack-And-Slash Thirst Like No Other

Huzaifah from eXputer: "Devil May Cry 5, the latest iteration in the iconic DMC franchise by Capcom, still holds its own as a fantastic hack-and-slash in 2024."

60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

Read Full Story >>
videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken29d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken29d ago (Edited 29d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8529d ago (Edited 29d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken29d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken29d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga29d ago

Capcom where is Deep Down???

Tapani29d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken29d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8528d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 28d ago
lellkay29d ago

Can they be aware of the need for 60fps on consoles plz

just_looken29d ago (Edited 29d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay29d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis29d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken29d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead29d ago (Edited 29d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH29d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…