130°

The Real Problem With BioShock Infinite’s Box Art: Poor Trigger Finger Discipline

Kotaku: This weekend there was a big hoopla over BioShock Infinite's newly revealed box art. Fans complained that it was too standard and boring, and didn't even feature Elizabeth, the focal point of the game. Where's the beautiful sky city? Previous BioShock titles always had the iconic Big Daddy on the covers, what about Songbird? What on this box art even indicates just how unique a game we're bound to see next year?

But I spotted an entirely different problem on this particular box art. A recurring problem, it seems, when I dug a little deeper and compared BioShock Infinite's art with some other recent shooter box art.

It's all about that trigger finger.

admiralvic4158d ago

Seriously, even this is low for Kotaku...

brian1985FM4158d ago

This comment, made my night... it's been a slow night...

seanpitt234158d ago

C'mon please he might of fired the weapon hence the flag is on fire but its box art it doesn't need to be perfect

KUV19774158d ago

Right, they obviously spend some decent money for a good artist on it, so why get it right? Actually while I don't think it's that big of a deal, I think it is more justified to write about it than it is to mock the people who write about it. 'C'mon, it's Kotaku, it doesn't have to be perfect'. Also nice: 'C'mon, it's just a game, the story doesn't have to make sense.' 'C'mon it's just an appendectomy, the resulting scar doesn't have to be pretty.'

If he just fired the weopon in a different position there would be no reason to still have the finger on the trigger. If he fired it in this position he would certainly be crawling on the floor in pain and disorientation, also he might be deaf on this ear from this point forward.

Kennytaur4158d ago

A retro poster look would be a thousand times better.

josephayal4158d ago

one of the most Beautiful box art ivd eva seen

Kevlar0094158d ago

Are they really this desperate?

Show all comments (11)
300°

Top 10 Rarest Xbox 360 Games That Are Worth a Fortune

Twinfinite: “War may never change, but the prices of rare games do!”

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twinfinite.net
Christopher271d ago

"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"

1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.

Soy271d ago

I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.

gamerz271d ago

Me too. Here's the best I can do:

El Chavo Kart $90.14
NCAA Football 14 $87.72
Spiderman: Edge of Time $75.94
Spiderman Web of Shadows $75.09
Spiderman: Shattered Dimensions $67.76

Christopher270d ago

Wow, El Chavo Kart is not at all what I expected by the name. 100% looks like a Sackboy Kart game.

Soy270d ago

It's so odd that so many Spider-Man games are seemingly given lower print runs, even if they're not the best games.

jznrpg271d ago (Edited 271d ago )

Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

sadraiden271d ago

Fallout 3 and Bioshock Infinite are the rarest games of all time.

100°

8 Best Games Set In A Multiverse

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.

However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.

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thegamer.com
Christopher290d ago

While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.

90°

Bioshock Infinite vs Clockwork Revolution Comparison

See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.