WC - The MMO market today is one of iteration, often at the cost of innovation. There are those who argue that MMO developers are at fault for attempting to replicate systems and mechanics that have been popularised by other titles in the field; it’s certainly true that developers and designers often choose to follow the well-trodden path set out by others, but is that because they lack imagination, or could gamers be responsible – almost entirely – for the current stagnant state of the genre as a whole?
EA is nearing an agreement to move the ongoing development and operation of MMORPG Star Wars: The Old Republic from BioWare to third-party studio Broadsword Online Games, IGN has learned. The move is intended to allow BioWare to focus on Mass Effect and Dragon Age.
A new update for Star Wars: The Old Republic is coming out on PC and the patch notes provide us with an in-depth look at all the new changes.
I loved this game and have played since launch but don't let this article fool you, this game is a step above life support. While they are still technically updating the game, the updates are few and far between and there is a significant lack of quality control, so many little bugs that have been present for years.
SWTOR players, get ready for a new month of exciting in-game events! Here's what's coming up in January 2023.
Lack of endgame content.
Another "blame the stupid gamers" piece.
Couldn't have been EA/BioWare using the WoW model expecting to cut into Blizzard's slice of the pie. Can't have anything to do with the fact that the BioWare/Star Wars/MMO formula might not be a bulletproof as they thought. And it most certainly couldn't have had anything to do with the traditional sub-based model or the lack of endgame content.
No it had to be those mean gamers. Had they not hurt Bioware's feelings or kept asking for silly things like an actual space sim(because who would expect that in a Star Wars MMO), then everything would have been okay.
This article doesn't even mention the word subscription and instead lays ALL the blame on gamers. Makes no mention that a monthly subscription might afford a small amount of collaboration between the community and the developers. But insists that they largely ignore the community because they have bad ideas. Then it goes on to say that MMO devs need to use a "hands off" approach to the community like Bethesda did with Skyrim. Cause that makes all the sense in the world.