It is hard to imagine modern gaming without Metroid. It's importance resonates in today’s video gaming culture and without a doubt in generations to come. There are a myriad or reasons why the franchise is so greatly revered; the explosive action, the genre-defining landscapes, the droning music that reverberates through the player.
Other nominees include games like SimCity & Tony Hawk's Pro Skater.
There are some good nominees in this list that are deserving to be inducted also, but I feel Metroid has had the most impact on the industry out of all of these. Look how Metroid influenced the evolution of the Castlevania games, and the "Metroidvania" subgenre of games have become a prevailing force in gaming today. Especially now, Metroidvanias are bigger than ever.
I can very much see Resident Evil being added later too, bc it really did popularize and define the survival horror genre. I would say that one is next in line.
If any Metroid game should get the honor it should be Super Metroid , it's perfection in my eyes . 30 years later and I still feel it's the most epic shit ever .
The GBA remake deserves it or Super Metroid, the original was a very sloppy and rushed game programmed in 3 months and it shows.
If you've never played the remake, it's absolutely a must play, fixes basically every flaw in the game. Check out ExoParadigmGamer's comparison video.
Super Mario Maker has been a great series for Nintendo, but it is time to move on. How about a Metroid Maker? That would be interesting! Check out Jason Capo’s thoughts for more.
I'd go either for Metroid Maker a Zelda Maker would also be great even a Mario Kart Maker as well.
Now that Metroid Dread is here, it is time to officially rank the five Metroid titles that make up the 2D storyline. 35 years of Metroid storytelling finally coming to a close, and now it is time to crown the official queen of the lineup. Jason Capp is here to put the five in proper order.
I haven't played Samus Returns but I would've put dread in 4th or 5th place. It had big shoes to fill being the first 2D Metroid designed for home consoles and AAA sensibilities in a long time. It borrowed its innovations from modern metroidvanias, and honestly seemed it was cashing in on their popularity. The level design design and progression was a hot mess. Abilities and their order didn't really make sense in the context of these things. Bosses were basically straight out of hollow knight. Controls were clumsy and as poorly thought out as the rest of the game. It basically boils down to a bland remix of metroid and a clone of clones; A decent game when it should've been incredible.
The most important thing is pioneering the one integrated game world , before that it was mainly stages, games like castilvania SotN and Batman Arkham City ow a lot to it
I love the atmosphere, the music, art-direction and the sense of discovery these games make you feel when you go from one place to the other. Between all the Nintendo games Metroid is the one that has the potential to evolve beyond any other Nintendo franchise.
Metroid because of the sense of isolation, growth and power. Also having to be clever in how you take out enemies/bosses.
Between the NES/SNES Metroids & Primes, Metroid is an amazing series that exemplifies game design...we won't talk about Other M...
The atmosphere can`t be compared to other games. It`s in it`s own league. Why is Japanese developers a million gazillion times better at creating atmosphere than western? Just look at this generations Demon`s Soul`s compared to mass effect and killzone for example. It is not comparable. Demon`s Soul`s feels alive while the other games feels clunky and hollow and flat.