Nintendo is making the Wii U eShop experience painless for indie developers. How about Microsoft and Sony?
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
This is an exciting development.
Great news. The Wii U can become quite a successful platform for the indie developers. Keep embracing them.
I loved Trine, trust me guys, Trine is definitely worth buying if you're into that kind of stuff. And indie games usually can be a very nice way of making exclusives.
From the article, "Part of that includes making patches free to implement, encouraging them. “Simply put, [Nintendo has] told us that there are no basic payments for each patch — which were pretty high on most platforms — and that we can update our game almost as much as we want,” said Haveri. “For indie developers, this is huge.”
"Developers have complained in the past of the exorbitant fees that publishers like Microsoft charge. “I mean, it costs $40,000 to put up a patch,” Tim Schafer of Double Fine Productions told Hookshot Inc. early this year. “We can’t afford that! Open systems like Steam, that allow us to set our own prices, that’s where it’s at, and doing it completely alone like Minecraft. That’s where people are going.”
I see this platform gaining much more traction in the coming months.
Trine looks gorgeous! I do want to play it on Wii U.
This is good.