120°

Longer GTA V story needed, but not repetitive

Marlon Votta:

We recently discussed the length of the upcoming Grand Theft Auto V game adding to reports that it will not be as long as its predecessor, with suggestions that it will be similar in size to Red Dead Redemption. From the reactions of fans, we get the impression the length of the last game was not the issue, it was the repetitiveness that surrounded the missions.

Read Full Story >>
inentertainment.co.uk
jammy_704166d ago

It'll be long enough, I'm looking forward to the missions away from the city!! Bikes tractors planes an all that!

REDGUM4166d ago

I've gotta say, the last game became too tedious for me playing for just over 60 hrs but getting no more than 12% of the story done. The saving system needs to be re-structured in my opinion as it can take 10 or so minutes to get to the beginning of a new mission, longer if you crash a car, get arrested get into street fights etc, don't get me wrong, this all adds to the experience but you should be able to hard save at the very beginning of a new mission too not just from your appartment.

shikamaroooo4166d ago

That is why they introduced cabs. Have you tried TBOGT?

Hoje03084165d ago

I just finished the story mode in 18 hours. This was only my second playthrough of the game and my first since it came out in 2008. Anything over 40 to get through the story and you just suck at the game. Set waypoints and use taxis whenever you want to save time.

ab5olut10n4166d ago

I enjoyed GTA4's story. I thought everything about it really documented the death of Niko's dream for a new start, and highlighted the weight of our emotional baggage and the escalating cycle of revenge.

-MD-4166d ago (Edited 4166d ago )

I could not get into GTA4 at all, I got 35% done in the campaign and started playing multiplayer instead, sold it shortly after. I think my problem with it was it took itself so seriously that some of the charm went missing.

Yukicore4166d ago

You really have to follow the cut-scenes and dialogue to get into the story of GTA 4, the game-play was basically only shooting and driving.

But when playing the game back in the 2008, when their new physics engine was introduced, ohh my goodness, it was truly the best game ever created for me, then.

I was just running over people all the time and crashing into other cars. It was the first game I had seen such things. And those are the best memories any game has given to me.

I am expecting some kind of physics and effects revolution from GTA V too. Either way Rockstar won't let me down, of that I'm sure.

TopDudeMan4166d ago

I think IV's story was long enough. Not as long as SA, but still good.

Show all comments (12)
70°

GTA 5’s cut “James Bond Trevor” DLC was already part-shot, actor says

The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.

Read Full Story >>
theloadout.com
Killer2020UK40m ago

More interested in money than giving fans what they want. Such a shame

CrimsonWing6938m ago

With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.

50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

Read Full Story >>
pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

Read Full Story >>
wealthofgeeks.com