1110°

Sony Accidentally Gives Brand New PS3 Games Huge Price Drops

While the masses of the United States were busy elbowing each other in the throats for a chance to save ten dollars on games like Dishonored, Assassin's Creed 3 and Call of Duty, some big things were going on in the Playstation Store.

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gamepodunk.com
SnakeCQC4162d ago

well they are about 20% more expensive than a normal retail store in eu and double the price of the steam store listings

4162d ago Replies(7)
SolidStoner4162d ago

They should be cheaper on PSN , since you dont onw a CD or anything with some value, only a copy on ps3..

gaffyh4162d ago

They overprice them to keep the retailers happy. Without the retailers, they wouldn't be able to sell their consoles. This is why services like Steam, OnLive and Gaikai have an advantage because they are not reliant on the retailer.

Ducky4162d ago (Edited 4162d ago )

^ I don't buy that excuse. If Sony was afraid of retailers, they wouldn't be offering 'free' games on PS+ or having cheaper pre-orders than retail.

Usually, the prices are dictated by the publisher, and the publisher keeps the price high for their own greed. It's why Steam's prices aren't that different from retail either(aside from specific sales).
Not much to do with appeasing retailers, considering that the retailer will only hurt themself by refusing to sell a console.

Gaming_Guru4162d ago

lol, they have to overprice otherwise they do not make a profit, what really matters if it's what can the market withstand. You people crack me up, about being greedy over pricing and then the next minute say Sony is loosing money with each product being sold. It's either Sony is over pricing to make money or underpricing to loose money, not both.

Cirran4162d ago

They should be cheaper but the publisher sets the pricing. Sony put their published games on the store for good prices...most of the time.

bozebo4162d ago (Edited 4162d ago )

"Without the retailers, they wouldn't be able to sell their consoles"
There are many retailers which sell consoles but not games. It is merely more convenient that game retailers will sell the console (at almost no profit), Sony/MS could take the hit no problem for the mere $10-20 a large or internet retailer would expect as profit per unit (seeing as they won't necessarily get any game sales where the bulk of the profit is - as will be the case if console games ever go download only). Even publishers will be far less useful then (good for funding and support development, not actual publishing) and hopefully die, leaving just the distribution platform (PSN/XBL) and the developers with no middle man eating money and deciding to make bad games. Anyway discs are still relevant, but they won't be forever.

BLAKHOODe4161d ago

I think there is some kind of law about fair use or something like that, which is why they have to match retailer prices. It's kinda like gas prices and why every gas station typically sells it at the same price in an area.

But I agree, no disc.. no case.. should equal greater savings.

xX-StolenSoul-Xx4161d ago

yeah I agree should be cheaper. No shipping costs to stores afterall... no case.. no book...

NCAzrael4161d ago

Can you name me a single retailer that sells consoles but not games? I realize I'm picking a very small part of your statement to nitpick, but that seems to be a very bold statement with absolutely no proof given to back it up. I know plenty of retailers that sells games but not consoles, but none that sell consoles without selling games.

andibandit4161d ago

@FatOldMan

You're wrong,

Gaffyh is spot on.

bozebo4161d ago (Edited 4161d ago )

@NCAzrael
Yes, at the moment console manufacturers do use retailers who sell games to get the consoles to users. If they had to; they could sell a little cheaper to bulk retailers (supermarkets and online sellers), many of whom will gladly stock a console for a small-ish profit (guaranteed sale eventually, heavily outside advertised product and no spoilage). MS/Sony/Nint could afford to do that if they sold games digitally so there were no retailers to take a cut of the games sales, no unit manufacturing etc. - and the markup is larger even if they do provide a saving to customers like they aren't at the moment. (it sucks a bit because there would be less jobs for people then too, they should learn to make games)
I think it will remain the same next gen though, there might be a bit more migration to download retail for consoles, but a total transition is almost guaranteed for the generation after because there will be money in it for Sony/MS/Nint if all their customers have a connection which will be good enough for the service (6-9 years from now?).

Christopher4161d ago

***^ I don't buy that excuse. If Sony was afraid of retailers, they wouldn't be offering 'free' games on PS+ or having cheaper pre-orders than retail. ***

Notice those game offerings are typically either first-party deals or games that are released a year after and sometimes to help sell a new release. Example: RE5 Gold goes free on PS+ just as RE6 is released.

Those are promotional offerings with deals made by the publisher and Sony.

gaffyh is 99.99% right in that this is primarily to not take away from retailers. Though they are happy to make a bit more money off of the users as well.

You should note that it's the publisher that designates the pricing on PSN and XBL, not Sony.

Ducky4161d ago (Edited 4161d ago )

^ Doesn't that reinforce my point?

I don't think the main goal is keeping retailers happy.
When the InstantGameCollection was launched, it had games like All4One and Motorstorm (for EU), which retailed for $50. Seeing as how PS+ itself costs $50, that should've made retailers pretty angry... and the recent inclusion of vita would make retailers start fuming seeing as how games which still retail for $40 are now 'free'.

Couple that with the October's day1 digital pre-order being cheaper on PSN than retail, and it doesn't seem like Sony is that scared of retail.

I acknowledged that publishers set the prices, and I blame their greed for being the main reason for the price of digital games.

That's why even most PC services like Onlive and Steam both have games that cost the same as retail, or sometimes have a small discount for preorders (~10% off). It's only during their specific sales during which games are much cheaper.
Publisher-specific stores like Ubishop and EA's Origin just further point to the fact that it's publishers that overprice their digital games, rather than MS/Sony.

Christopher4161d ago (Edited 4161d ago )

***^ Doesn't that reinforce my point? ***

No. Year-old games aren't taking up much if any shelf space in retail outlets. Typically it's the last 3 to 6 months of game releases that take up the most shelf space. Especially those that are advertised and make them the most money.

Ducky4161d ago (Edited 4161d ago )

^ I probably should've quoted the last sentence of your previous comment since that's what I was referencing. The fact that publishers set those prices reinforced my point that it's not Sony/MS which overprice games on PSN/XBL to appease retailers.

As for the age of the games on IGC, All4One was around half a year old, and the slightly older games like LBP and Infamous2 were still priced at $40 or above (at least where I live). Starhawk is another recent game which became partly free, and partly cheaper than it's retail counterpart.

Same holds true for the recent vita games, some of which aren't that old and are at a similar price point.
I would figure that retail would consider that as a threat, especially now when most new purchasers of vita are likely to just grab PS+ rather than buy those games (although, I suppose they can profit off of memory cards)

... and you didn't address the fact that high prices for digital games are generally found on the PC platform as well.

There just appears to be more points that indicate that the high price of digital games is due to mostly greed on the part of publishers, rather than Sony/MS fearing the anger of retailers.

+ Show (11) more repliesLast reply 4161d ago
yeahokchief4161d ago (Edited 4161d ago )

who goes into stores anymore?

i did all of my shopping online while gaming. best buys deals were all online and then some on thursday morning. amazon's lightning deals were gone within a second, but i got all of the ones i wanted since i was logged on and ready for them.

Story is about croatia too. who cares. i lov eu croatia

Christopher4161d ago

Most parents shopping for their kids and many kids who don't have credit cards or the like. Remember, the 12-24 market is typically the biggest market for games, though the 25-40 has grown slightly over the years. Those younger kids tend to buy with cash or their parents or don't buy often as they may utilize other services (GameFly or the like) instead of paying big money for a new game.

pixelsword4162d ago ShowReplies(1)
LocutusEstBorg4162d ago (Edited 4162d ago )

That's pretty much how much the PC versions of all games cost here. ~$15.

HammadTheBeast4162d ago

Even games released 2 days ago?

bozebo4162d ago

Sometimes, not AAA multiplats though.

4162d ago Replies(3)
isyourhouseonfire4162d ago

Dishonored isn't on the level of the blockbusters. Its more of a $30 game. I don't think that one was a mistake by Sony..

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120°

It's A Crime That There's No Sleeping Dogs 2 Yet

Huzaifah from eXputer: "Sleeping Dogs from the early 2010s is one of the best open-world games out there but in dire need of a resurgence."

LG_Fox_Brazil3d ago

I agree, I consider the first one a cult classic already

isarai2d ago

You say "yet" as if it's even possible anymore. United Front Games is gone, along with anyone that made this game what it is

CrimsonWing692d ago

That’s what happens when games sell poorly. And I’ve seen people wonder why people cry when a game sells badly… this is your answer.

solideagle2d ago

Majority of the time it's true but if a company/publisher is big (in terms of money), they can take a hit or 2. e.g. I am not worried about Rebirth sales as Square will make Remake 3 anyway but if FF 17 doesn't sell then Square might need to look for alternative. <-- my humble opinion

Abnor_Mal2d ago

Doesn’t Microsoft own the IP now since they acquired Activision?

DaReapa2d ago

No. Square Enix owns the IP.

Abnor_Mal2d ago

Oh okay, Activision owned True Crime, but when that didn’t sell as intended it was canceled. Six months later Square Enix bought the rights and changed the title to Sleeping Dogs.*

*As per Wikipedia

boing12d ago (Edited 2d ago )

Sleeping Dogs was a sleeper hit back then. It was fantastic. It actually still is. Would love a sequel to this, or at least a revive of True Crime series.

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120°

Top 30 Best Open World Games of All Time – 2023 Edition

The past few years have seen some excellent open-world titles on top of the existing classics. Here are some of the very best that you should play.

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gamingbolt.com
Nobodyreally148d ago (Edited 148d ago )

watching the video is better then going through 31 pages of gamingbolt.

LG_Fox_Brazil148d ago

Do they explain in the video why there are two numbers 3? Starfield and Tears of the Kingdom?

xeniate143d ago

It's always refreshing to see games embracing the streaming community.

90°

8 Games that need sequels

GF365: "Here are eight games that need sequels. These games are ones that players would love to experience another time, bigger and better."

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gamefreaks365.com
Leeroyw349d ago

Bloodborne is a game I still restart and play every few months. I would welcome just a re release in 60fps with a visual upgrade. It's a perfect game. If I was king for a day I would include the randomizer mods because then it would be a kind of rogue like and I could play it forever.

gleepot348d ago

Sure, ill take a sequel to all of these.