The Wii U version matches the look of the Xbox 360 game and thus gives it an edge visually over the PlayStation 3 release, but unfortunately it comes up well short in terms of performance - an aspect that is all-important to the playability of a COD title. The frame-rate variance is such that the PS3 game feels generally smoother, while the 360 release feels like an entirely different game in the more demanding levels. Bearing in mind the commonalities in hardware design between Wii U and Xbox 360, we can't help but feel somewhat disappointed that Black Ops 2 under-performs so noticeably.
Following the Wii U and 3DS servers being taken offline, Call of Duty Black Ops 2 and Ghosts are officially dead.
Call of Duty players are jumping into Black Ops 2 for the final time before its Wii U servers go offline for good.
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Wow, good games never get old I guess.
CoD will always be a beast of a franchise, and how awesome is it that you can just boot it up or pop it into your Xbox and play, MS BC is really a neat feature.
There are some serious bottlenecks when the game runs below 30fps when alot of characters or smoke fill the screen and other versions run at ~55fps. 360 is 7 years old for Christ sake, this is embarrassing.
And for you who are going to whine about "bad port, wait a year or two" you do realize that we are probably less than 6 month away from MS and Sony's next gen showcases? Does it matter if Wii U reaches parity when Durango and Orbis are already on the market?
surprise to see the game actually still run sub HD on Wii U. Exact same resolution with 360/PS3. omg... framerate aside but I was expecting it to at least run at native 720p.... and many can still assume it would run 1080p native before Wii U launch. so much for next gen.... gosh....
"Exact same resolution with 360/PS3."
PS3 has even lower resolution at some points(PS3 changes resolution on the fly).