They might not have huge marketing budget or the fancy limos of big studios, but indie developers are able to push the boundaries of what games can do, forcing the industry to change with them. The Daily Reaction team of Seb and Dan discuss how, and get a little teary eyed in the process. - PSLS
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.
I really hope we see a bigger indie movement next gen as there some interesting titles created over the last few years.
Some really powerful indie games out there, truly the best place to look for something different.
I think the massive AAA games are just too big and limbering to really innovate. Indie games can move and react fluildly.
Journey GOTY 2012 baby!