70°

What The PS Vita Needs To Survive

Techologie- Sony’s PS Vita handheld gaming system has had its fair share of scrutiny, both before release and post release. Being a huge believer in the handheld, both pre-release and post-release, I’ll be damned if I dismiss the PS Vita this early in its lifecycle.

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techologie.com
Embeepee4169d ago

I don't think the PS Vita can survive in today's market tbh. Consumers aren't interested in playing in-depth games like Uncharted on the go; they'd much rather simple smartphone apps (which are 50x cheaper too!). I wouldn't be surprised if Sony discontinued the Vita by January 2014, which is a shame because it's a great piece of hardware.

ritsuka6664169d ago

I agree..

Vita has mediocre launch lineup to interest me but the fact remains that at this point in time, I’d be a fool to buy one at the current price point coupled with the dreadfully lacklustre software selection on the shelves.

tehpees34169d ago

It is looking hard for Vita though it isn't doomed yet. Perhaps people are just against Sony's decisions about the memory cards or something.

Selling Vita on a "console quality" handheld isn't the right kind of tactic this time. During the DS era PSP was the only handheld capable of that but 3DS is capable of everything PSP had. It can have console quality games as well as the quirky handheld games DS was known for.

medziarz4169d ago

There's no future for the Wii U, it's dead on arrival, its traditional market has now been dominated by PS3 and 360s, the price is high and additional expensive storage is needed.
It's very tough for the consumer to justify a new system that's going to cost him around $400, and $60 for each game, when there are cheaper PS3s with the same functionality and hundreds of stellar games for 10, 20 dollars and whole series for $40.

NOW REPLACE THE WORD
Wii U with PS Vita
PS3 with smartphone
and 360 with tablet
BIASED HATER JOURNOS and people that already belive their propaganda ! ! !

tubers4169d ago

or buy the cheaper 3DS with similar entertainment values.

Summons754169d ago

I disagree a lot of core gamers hate cell phone games because of the lack of depth to them. A game like angry birds is amusing for 5 minutes where uncharted can be played for hours. The vita is perfect on the go gaming just like the ds except Sony is once gain failing to do what the ds is great at, having dedicated ips only for the vita. People want to buy a ds because its the only place to play Pokemon. Vita has one or two hardly known ips and he rest are spin offs, just like the psp.

andibandit4169d ago

I think playing UC in the peace and comfort of your own home is a whole diffrent experience than playing it on the go. I'd rather just wait than pull out my Vita in the train/bus/car, cause my focus would keep getting interrupted.

dark-hollow4169d ago (Edited 4169d ago )

I really seeing this generation of handhelds as the last one IF nothing major changed in the industry.

Yes I know that 3ds and vita games are leagues above smartphone games but the issue is, what's the real purpose of a handheld in the first place?

Its to provide entertainment on the go, people used to take their phone, a DS or PSP, a sometimes digital camera and a dedicated mp3 player for music.

All these stuff because phones alone weren't good enough and were only for texting and calling. Now smart phones have a vast library of phone cheap games, good cameras that rivals the point and shoot ones, a decent sound quality for music and everything in between. Now there is no reason to bring all these stuff with you like it used to be because the smartphone fill these roles, sure it may not have games as good as dedicated handhelds, or a camera comparable to a DSLR, or a sound quality on audiophiles level, but its "good enough" for the average cunsomer.

Honestly, how many 3ds, PS vitas you see in public compared to the ds and PSP days? The only explanation is Most people now buy those handhelds but play it in home, then why bother make them a handheld? Why not just release their games on a home console? Even if you intended to take those with you out, the battery on those systems is pathetic compared to the older handhelds, and you can't quite enjoy it on the go with such weak battery level.

Knight_Crawler4169d ago

Sony should just give it the PSP Go fate and release the PSP 2 with a new relaunch.

I am not sure who decided that it would be a good idea to release a hand held device at that price and not many games but they need to get fired...this the PS3 all over again SMH.

eferreira4169d ago

umm you know the ps3 sold over 70 mil consoles and that's a bad thing?

People said the ps3 was a failure and it still outsold the 360 with it's higher price point.

You can't judge a system that isn't even a year old.

Embeepee4169d ago (Edited 4169d ago )

@eferreire, the PS3 has SHIPPED 70m units. Shipped =/= sold. X360 has sold 70m and PS3 has sold 68.3m, so the X360 still leads by 1.7m. And that gap will probably be at 3m by January 2013 because the X360 sells better than the PS3 during the holidays (due to Xmas being a western tradition and the X360 being more successful in the US and UK).

But yeah, I agree that you can't judge a system that's only a year old.

CommonSenseGamer4169d ago (Edited 4169d ago )

@eferreira:
You can't compare the Vita story to the PS3 because unlike the PS3, which also happened to be the cheapest blu-ray player on the market for a while, there is no reason for anyone to buy a Vita if they have no interest in the games currently available for it. Its not like it features a rich app store, usable cam, good media support or cellphone features.

I'm a long time gamer but have not yet purchased a Vita due to a lack of games I'm interested in. Furthermore, its poor sales has me wondering if buying one would be a mistake as I'm unsure of its future.

Blackcanary4169d ago

Well this Gamer is and i love my vita i play it on the train at work and on the bus and out about when i'm board uncharted was perfect when i went to Miami and Paris. And i know quite a handful of consumers that play in-depth games on there phones including RPG's so stop acting like you know what people want.

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JellyJelly4169d ago

If they were smart they would have made an Xperia Play 2 instead. A phone designed for gaming.

caseh4169d ago

I would be inclined to agree except that the Xperia Play is built on Android and as such; MAME, Genesis, SNES, PSX etc emulators are free as are the roms/images if you know where to look.

No income from anything other than the hardware itself in an oversaturated mobile market. On top of that most games on Android are built for touchscreen.

http://www.techradar.com/ne...

Sony's mistake is they want to keep releasing classics for each system but instead of making an emulator so we can play the games we already own they keep releasing 'classics' thinking they will sell well, not the case.

Indo4169d ago

The price is what holding the Vita back. Ppl see the Vita and then see the PS3, which both are equally the same price. Which one would u buy? . A lot of ppl got iPhones and Androids which offer more so that they don't even bother seeing value investing into a Vita. And the games aren't that appealing either. Except a select few.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken15d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga15d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken15d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

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DivineHand12515d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91315d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

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Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal15d ago (Edited 15d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher15d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken15d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2315d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder15d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts15d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken21d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades21d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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