GamesBeat's Dan Hsu details why he thinks Nintendo has set the Wii U up for failure.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
Great stuff, Shoe. I think Nintendo has made a grievous error in trying to straddle the fence between casual and hardcore. I can't see the casuals ponying up for a new console so soon, and there's little for core gamers but ports.
The Wii U lasts three years before Nintendo makes some kind of drastic change.
"It’s unfortunate that Nintendo wants to do something different, whereas the rest of the industry is trying to standardize controllers.”
Love or hate whichever company you want, i love all 3 and sometimes hate decisions that each of them make, but people who makes comments like these need to GTFO of gaming development.
It's unfortunate that a company tries a different approach and tries something new in the industry? Sell your IP's to a company more beneficial and then please leave.
I agree with the article. I'll be happy if I'm wrong though. Besides the initial launch excitement, Wii U sales will dwindle in 2013. Nintendo hasn't provided any FIRM reason as to why PS3/360 players need to jump over to the Wii U.
All things I've considered, but I'm actually quite excited to get one because it is so damn different.
Of the games I've played, I haven't had much trouble adjusting to the button layout. I will admit it was weird at first. I'm also not fond of analog sticks being on the same plane (even for the PS3). I actually try to stay away from PS3 first-person shooters because the left analog is too low for me, so this might actually be better than that.
And I'm completely down for a somewhat new Mario Bros. game, and of course the console-defining games will come. Would it have been better to see them at launch? Absolutely.
In short: HD Zelda. Sold.
How that translates into grabbing the hardcore and casual market... well, I don't know. I don't think anyone is really going to know at this point.