Default Prime's Alex Carlson waxes philosophic on the strength that the indie gaming circuit has on game development. Could independent game developers be furthering gaming's evolution more than their AAA counterparts?
YouTuber Potomy has revealed new details about the new Bloodborne mod and that it is now in a playable state for Minecraft.
Given the medium's wild diversity, this primer of the essential video games everyone should try is a good place to start.
I can't fk with this list. They missed on alot of games probably before the writers times. Also I know people loved some portal but I was never a fan.
Tomb Raider 1
Driver 1
Abe’s Odyssey
FF6
King of Fighters 94
Mortal Kombat OG
LINK 2 the past
Street Fighter 2
Resident Evil 1
Infinite but not the first two games? Witcher 3 but not the first two games?? GTA V but not literally any of the games before it??? Portal 2 but not the first? Also if you're going to play Shadow of The Colossus play the remaster and not the remake. Can't say I disagree with the list but my man it's all over the place.
Awesome list! Hot take on Fear (and it's hard af expansion Persaus Mandate!) Bioshock Infinite is stellar, so is the Witcher 3 and you nailed it by having Ocarina of Time. So many fantastic games! Gotta play 'em all! Next one on my list is Prey after I beat Dead Space 2 and Splinter Cell Conviction.
Minecraft Bedrock is introducing add-ons to the marketplace. The add-ons can now be added to many existing and new worlds.
Nice! Next up, shaders on consoles.
“A new update is improving how mods work for Minecraft Bedrock. Mojang has introduced add-ons to the marketplace.”
“These add-ons can now easily be added to new and existing worlds instead of being tied to a single world.
There are plenty of free and paid add-ons that will let you customize just about anything in your world.”
So RayTracing is no longer locked to the NVIDIA maps? I know there was a workaround, but it will be nice to have easier access to all worlds.
Why this and why that.
The headline is a "fact" statement and then you question the topic right after.
How do you expect to be taken seriously by the intellectual minds?
I'm having a hard time agreeing or disagreeing with the article in its entirety. I believe developers need to be given more creative freedom, but the actual evolution of the industry will always be tied in with technological advances since it offers developers more to play with; even if they don't make full use of the advances.
The trifecta of gaming denotes excellence. They aren't. Sure mobile, tablet, and social gaming have a place, but they've been blown way out of proportion. Why? Because people make money when they get suckers to believe something is much bigger than it really is. The greater fool theory. See the tech bubble, or our the entire world financial markets now.
The 'trifecta' games have some major limits on them. Fine for a free/cheap distraction when you wait somewhere with a mobile game. Social games are mostly fads, as you see Zynga is basically a worthless company..utilizing an almost worthless Facebook. How can people even think Zynga is a big deal? Because it makes games that have been done better over 10 years earlier...but suddenly because they are on facebook....that makes them worth billions and ready to take on traditional games? Please. They have X users....FREE users, that are ditching them in large numbers. Farmville is like a 1990's game. Facebook will end up like myspace.
Tablet gaming has limits too, because quite frankly if I'm in my home I'd rather use a console or a PC, as most would, BUT there has always been a niche for the Gameboy/Game Gear/Lynx/PSP/Vita/3DS...etc,e tc. So really it's tablet versus handheld, which isn't really a growth but a competition between two sections that are really one. Even then you see Apple jumping the shark and releasing iPad mini's which is a saturation product that Steve Jobs never wanted created.
The tablets have bigger screens and an OS that makes them more functional in other ways. The handhelds are dedicated gaming devices with great games, ip's, and much better controls. It's much easier to make the handhelds with a bigger screen and give some more functionality to send and receive emails, read books, and surf the internet then it will be for tablets to alter their defining shape to include controls and develop successful ip's.
Only with consoles/PC's do you get the full experience. When casual people play these games they can enjoy them, but they'll tire of them (see Farmville) and leave. Either to a different, newer casual game, or for many of them, they'll move up the ladder towards consoles or PC's. You see these games are more of a stepping stone then an endgame. People keep saying well all these people like these games...yes, and I once though Pac-man and Ikari warriors was great. Then I moved on. Alot of these people will too.
Indies will be a bigger force, because they can keep the costs down yet come up with very imaginative games that wouldn't be made by the likes of EA, Activision, Ubisoft, etc.
One of the best things for indie games is kickstarter. Here you can have people get funding for games they want to make, but the big corporations wouldn't make. As a backer you get benefits, like a 60 dollar game for 30-40. Or a 30-40 dollar game for 15-25. Some games you'll get your name in the credits...like Strike Suit Zero. You can get other rewards, and sometimes a bump in in-game currency when you start....stuff like that.
Look around kickstarter and you find quite a bit of games proposed by people who made some great games in the past, but want to do something that wouldn't fly under a big corp label. The people that made previous successes but got out of the business because Wall Street took it over.