Achievements and trophies are a neat little feature. The addition of this external reward system adds longevity, encourages extra challenges and builds your Xbox Live or PSN profile with an gamerscore or trophy list, compiling all of your gaming accomplishments in one place.
Nintendo, known for ignoring such trends and doing their own thing with consoles, chose not to include a similar system on the Wii or 3DS. Sure enough, 5th Cell’s Jeremiah Slaczka confirmed on NeoGAF that, once again, the Wii U will not include a universal reward system of its own.
So, is this a financial mistake, or a breath of fresh air for gamers?
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
Yes. I like trophies and achievements, they add more content to a game and some of them are really fun.
They are because, like it or not, achievements/trophies matter to a ton of gamers.
Excluding them means that when a gamer who does care about them is deciding which version of a multiplatform game to buy, the Wii U version will now have a check in the "con" column. Maybe it won't ultimately decide that gamer's purchase, but it very well could.
Me, I don't care about 'em at all. Still, I can see why it was a mistake on Nintendo's part to exclude them.
They'll add it in (hopefully) with one of their future Wii U updates.
I'd rather they focus on making the online networks and services functional, before they bite off more than they can actually chew.
Yes. Its a standard for every other platform.
With Miiverse as an actively social game diary, an achievements system on the Wii U is primitively redundant. They're superficial integrations now, and have made a complete mockery of competitive gaming.