190°

Halo 4: The End of an Overpriced Era?

Halo 4's a great game. 343 Industries proved it understood what made the franchise great and added a few wrinkles of its own to create an excellent experience. That said, the game still isn't worth $60.

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Robochobo4172d ago

This is true in some sense of the word, but the only thing that would make this happen is an all digital future. However you see the likes of EA's origin charging full retail prices for digital games, and you wonder if they are really interested in anything other than making a profit. The author also states that video games are a luxury which is true, but when you don't have enough money to afford the things you need, what do you do? You drop the luxuries and pay for the essentials, waiting for a price drop isn't going to kill you, and neither is waiting for the game to hit bargain bin prices.

beerkeg4172d ago

An article where the author cries about the price of games.

That's my summary.

Knight_Crawler4172d ago (Edited 4172d ago )

Not sure why the author of this article decided to use Halo 4 as his rant that games this late into the gen are not worth $60. He could have just worded his headline as " Why do console games still cost $60" but I understand the need for hits and the lesson that HipHopGamer has though these young reviewers.

We would all like for games to cost at least $40 maximum this late into the current gen but that not going to happen because games cost millions of dollars to make.

Console gaming is an expensive hobbie and has always been, my advice to the author is to stick to Android and iOS gaming if he thinks that console gaming is expensive.

ziggurcat4172d ago (Edited 4172d ago )

you know, console games were upwards to $100 30 years ago, and the price was different depending on the game, so paying $60 today isn't that big of a deal...

RivetCityGhoul4172d ago

it was better when games were 50$.

NeverEnding19894172d ago (Edited 4172d ago )

He uses Halo 4 for hits. And it's working.

I agree with what he's saying, but Halo 4 is the worst example he could possibly use. I'd instead use a game like Dishonored. As good of a game it seems to be, IMO as a singleplayer only game with a short campaign it is not worth $60. Even if I were to play it twice, I'd value it brand new at $30.

When you get some games like Halo that give you hundreds of hours of gaming, $60 is too much for singleplayer only games. Compared to Dishonored, it feels like I should be paying $100 for Halo 4.

In saying that, I still plan on one day buying Dishonored and I'll probably enjoy the heck out of it, but there's no way I'm paying full price for it.

beerkeg4172d ago

Sorry dude, but you use Dishonored as an example, and you haven't even played it? How can we take anything you've just said seriously when you haven't experienced the game for yourself?

What gives you the right to base a worth on a game when you haven't even experienced it?

I've played through Dishonored twice now, both experiences were very different. I got my monies worth already, and I will be playing through it a third time.

There are better examples of wasting money on a game than Dishonered.

NeverEnding19894172d ago

I'm going by the great reviews it has gotten and the reported number of hours it take to complete.

beerkeg4172d ago

'I'm going by the great reviews it has gotten and the reported number of hours it take to complete. '

But you haven't actually played it yourself.

NeverEnding19894172d ago

How has it taken you three posts to determine that? I told you this in my first post.

I thought we were having an intelligent discussion. Apparently I was very wrong.

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otherZinc4172d ago

Yeah! And, he selected the most feature packed game this gen, maybe all time.

Even without playing online, he still has Forge, Saved Films, & Spartan Ops. So, hes wrong as hell!

He can play co-op as well.

vortis4172d ago

Games should be priced according to their value.

Technically, Minecraft could sell for $60 and it would be worth it. However, a game with infinite replay value and incalculable amounts of content is cheaper than games that give you 5 hours of gameplay (i.e., Warhammer 40K: Space Marine).

Why is a short game with pretty graphics and little to no replay value, (I didn't buy that game for multiplayer) valued at $60 when it doesn't give you $60 worth of content?

The PS2 era was still the most economical both for developers and gamers. Games had adequate production costs, great gameplay and decent graphics. While it's easy to use the excuse that "gamers want better graphics" the best selling and most exposed games over the course of the summer have been Minecraft, DayZ and Slender...games where graphics didn't sell the game.

I'd argue good gameplay and positive word of mouth will eventually translate into huge profits, but pubs would rather throw $10 million at a silly Hollywood game than $1 million at an inventive game that could have a long tail-end (i.e,. Half-Life 2, Battlefield 2, Unreal 2k4, Halo: CE).

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smashcrashbash4172d ago

How is it people keep thinking games are overpriced. Does anyone who says this have any clue how much games used to cost at all? I agree some games are not worth $60.00 especially the ones that skimp on single player and ride the multiplayer wave but that doesn't mean you should put every game in that category. Some games are worth it.

JellyJelly4172d ago

Even though I'm not a fan of Halo, if anygame is worth $60 it's Halo 4. The amount of content in this game exceeds most other games out there.

TekoIie4172d ago

Yeh and we're only on episode 2 of Spartan Ops XD

Still more to come but I do agree that games are overpriced in some areas. But the problem then is how do we "measure" value?

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50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick397d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub397d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91397d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris397d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer397d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris397d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces517d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.

180°

10 Years Later, Halo 4 Proves Itself a Disappointing Omen for Halo Infinite

Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.

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gamerant.com
Sonyslave3526d ago (Edited 526d ago )

Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.

ChasterMies525d ago

Halo 4, 5, and Infinite reviews are good examples of the pressure on review sites to score everything between 8-10 out of 10.

ChubbyBlade525d ago

As if reviews scores are any indication of a franchises health.

Halo has been in shambles for YEARS

-Foxtrot526d ago

Halo 4-6 are like the Star Wars sequel trilogy

They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense

It’s like they didn’t plan a new trilogy out

CoNn3rB525d ago

That's actually a pretty good way to sum it up

LucasRuinedChildhood525d ago (Edited 525d ago )

I would argue that the new Star Wars trilogy is still better. lol

Most Halo fans would kill for the equivalent of The Force Awakens at this stage (a competent rehash of what came before it). Halo Infinite tried to be that but was undercooked and failed. Halo 4 wasn't that either - they started messing with the formula straight away although the story was okay.

There was nothing particularly compelling about Halo 5's story besides the fake plot they advertised. The Last Jedi is a divisive movie but as RedLetterMedia would say, it was "sporadically interesting" because it tried some new things and set up things that could have been great (like Kylo teaming up with Rey after backstabbing Snoke). That conversation with Yoda is great and it felt like the real Yoda, not that CGI thing in the prequels.
- "Skywalker, still looking to the horizon. Never here, now, hmm? The need in front of your nose."
- "The greatest teacher, failure is ... Luke, we are what they grow beyond. That is the true burden of all masters."
- "That library contained nothing that the girl Rey does not already possess." (because she already took them, haha).

The Rise Of Skywalker is the only one where loads of stuff happens off screen ("Palpatine has returned") in between and nothing makes sense because ... they just needed a main villain and 100 star destroyers to blow up. They could have done something much better.

MrChow666525d ago

no, all disney star wars sucks also disney marvel and everything godamn disney touches

525d ago Replies(3)
Yui_Suzumiya525d ago

Um, didn't Halo 4 have the best campaign out of the new Trilogy? Lol

ChubbyBlade525d ago

Yep and even then it wasn’t very good.

Levii_92525d ago

I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?

Stanjara525d ago

Halo 4 campaign great, multi bad.
Halo 5 campaign trash, multi good.

Best Cortana halo 4.

ChubbyBlade525d ago (Edited 525d ago )

Halo 4 was when they started turning it into a “modern” game. Aka taking tips from CoD.

The older titles were sandbox based with weapons that all filled a niche and vehicles that did the same. Open levels with multiple ways to approach in different spots with different weapons etc.

Halo 4/5 doesn’t have that. It’s a linear shooter and nothing else. The story is alright but that’s about it. If it wasn’t a halo game, it would be ok but because it is a halo game, it’s outshone by the previous games.

It’s a hell of a lot better than 5 though. I found infinite pretty meh

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