"As gaming begins it slippery descent into the eighth generation with the upcoming dawn of the Wii U, it's a time of reflection for many of us as we hark back to the golden eras of gaming. Whether you grew up with an Atari, NES or PS1, childhood gaming experiences are one of the great sources of nostalgia that the modern gamer can rely on. One thing we so often see in our gaming pasts is the sheer difficulty of some of these older titles. Pitfall, Contra, Battletoads etc. These retro classics are some of the hardest games out there, but difficult games haven't completely receded in recent years. To hush all the hand-holding cake walks out there are plenty of titles from the past five years that will truly have you tearing your hair out. We've picked out ten of them for you."
Duuro says: "I think the idea behind the movement is cool, but on the other hand, the execution and clear limitation of the platform somewhat undermine the whole thing."
"The Wakefield-based (the UK) indie games publisher and developer Team 17 and indie games developer Ernestas Norvaišas, are today very proud and excited to announce that the full version (v1.0) of their train-led city builder “Sweet Transit”, is now available for PC via Steam and EGS." - Jonas Ek, TGG.
Disney Dreamlight Valley devs have officially teased the second part of the paid expansion titled The Spark of Imagination.
What an incredibly lazy... did you call this an article? I't just a series of screen shots... no discussion of 'why' the games are difficult? Shameless...
According to their updates some of their readers are dead. It's probably due to clicking through so many pages.
Yeah, I'm not clicking through that many pages just so you can get a few extra hits.
That first screen is from Ninja Gaiden 3, not Sigma.
As seen on top10.com Hahahaha what's with this shizzle?