500°

I Want to See Killzone 4 Right Now

"Killzone 4 has an opportunity, not just to wow PlayStation fans who are beginning to hunger for the next generation of hardware but to drive a stake into the ground and declare itself the standard for true next gen shooters."

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thesixthaxis.com
WeskerChildReborned4185d ago

I'd rather see Killzone 4 on the PS4 so it can have more power to make it an awesome game.

LOGICWINS4185d ago

I'd rather see Killzone 4 on the PS3 so GG can work with a system that they already have plenty of experience with.

We had three Uncharted games and three Resistance games this gen. No reason why we can't have a third Killzone game for the PS3.

GG's new IP will likely be on the PS4 though.

JoGam4185d ago

Naw dude. PS4. We don't need KZ4 on ps3. PS3 can stand without it. Beside imagine the possibilities kz4 can have on ps4. If they can pull off that CG video type of game but better and in-game that will sell ps4 day one.

Abash4184d ago

Killzone 2, the first Killzone on PS3, was released in 2009 while Uncharted 1 and Resistance 1 are from 2006/2007 which is the first full year of the PS3. Thats a big difference

With Guerrilla Games also making Killzone Mercenary on PS Vita there is no need for another Killzone on PS3. Killzone 4 should be developed and prepped to be *the* shooter to play when you buy a PS4 with it launching early in the PS4's life cycle

gaffyh4184d ago

I'd prefer they work on PS4 and make it a launch title. With the amount studios Sony has got that haven't released a game for a while, they could have an immense amount of launch exclusives for PS4. I really hope that is the case.

DA_SHREDDER4184d ago

maybe more map packs, i don't know about a whole new game when all they ship is 10 maps per game.

BattleAxe4184d ago (Edited 4184d ago )

@ DA_SHREDDER

I agree, that's been my biggest issue with Killzone. Its a great game, but they never release enough content for it, and they drop support 3-6 months after the game releases. If it weren't for those things, I think that the Killzone series would be a bigger hit.

ChronoJoe4184d ago

If you read the article it's about Killzone 4 on PS4 not PS3, not sure what you guys are arguing about. I imagine most of Sony's studio's would be working on PS4 games now, so anything big from Guerilla games would obviously be for next generations hardware.

krisq4184d ago

KZ4 won't be on PS3. It'll be a launch title. E3 reveal along with PS4 is most probable.

HappyGaming4184d ago

There is a reason...
Killzone 2 was released in 2009
followed by
Killzone 3 in 2011

Uncharted 1 was released way earlier in 2007
2 in 2009
and 3 in 20011

So even if we had a Killzone 4 the real question
would be why dont we also have another Uncharted since they both take 2 years to produce.

+ Show (7) more repliesLast reply 4184d ago
Sizzon4184d ago

I agree, KZ4 on the PS4 would be better.

LOGICWINS4184d ago

Guess I should start saving up then :/

colonel1794184d ago (Edited 4184d ago )

It will definitely be on PS4. Sony knows it needs to have a great launch lineup, and the first and second waves of games have to be great. They will probably announce the console with heavy hitters like Uncharted 4 and Killzone 4 for launch window. Maybe inFamous 3 and another known franchise.

Jazz41084184d ago

Lets take the time to talk about a imaginary game in a imaginary console. Movez on.

pain777pas4184d ago

KZ4 needs to be a PS4 launch title. THe consistent #s on this series makes it the premier 1st party FPS on the system. Resistance sold more over all but the numbers dropped with each iteration whereas there is still interest in this series right now more than Resistance. KZ still has potential. Resistance can rebound but they need to stick with one main character or sort out the story for the game ALONG with the game design like the first game. I know R3 is probably good but R2 disappointed in the story whereas KZ series is a visual tour de force that I like to play and just needs a strong story midst very good enenmy designs, AI, weapons and such. protagonists need to be refined but we love to hate Rico and I don't mind him but use UC as a template and Dragon age origins in having convos during traversal which was done sporatically in KZ2 but not enough to make you have those these characters are cool or make me care about the characters.

JsonHenry4184d ago

Investors rarely allow a big budget AAA with such a high profile as KZ to a launch title. They want the install base to be large enough that it sells a crazy high number the first week to be able to say "OMG GUYS!! LOOK HOW MANY UNITS WE SOLD!! TIME FOR OUR STOCK PRICES TO GO UP AGAIN!!"

AfricanGamer9ja4184d ago

It is not just about seeing killzone4 it is also about hoping we dont see a repeat off killzone3. Im sure im not the only killzone gamer who tought killzone3 was a let down compared to killzone2. Killzone3 was like arcade gaming compared to killonze2. I dont even get me started about the downgrades in multiplayer options compared to killzone2.

stage884184d ago

I thought KZ3 was great. Definitely preferred the single player a lot more but multiplayer was better on KZ2.

bobtheimpaler4184d ago

I agree. Kz3 was bitch made. Completely dumbed down and without an identity of its own. Gunplay is so limp in kz3 and the game lacks those random moments that can happen by accident that makes kz2 such a thrill to play through. They needs to dump the cod and Michael bay influences and make it gritty and grounded again and bring back the depth of gameplay that's missing in kz3. Fro. A gameplay stand point at least kz2 is a much more superior game. All the on rails and scripted bits felt forced in part 3 and were very uninspired.

Sithlord-Gamble4184d ago

I agree with everyone above me. KZ3 was good, but KZ2 was better.
Any true diehard KZ fan would agree. The only ones who would disagree are the converted COD players.
KZ2 took skill & teamwork to win in MP. KZ3 lacked both.

XboxInnovation4184d ago

Yeah because power decides how good a game is. Killzone just sucks, it always has. It's a franchise that never lived up to its hype that why people still get excited for it, they're expecting it to finally live up to it, but it never will.

stage884184d ago

Congratulations, you've earned a disagree and bubble down from everyone.

The killzone series are a great set of games that have bought me many hours of fun.

Kennytaur4184d ago

KZ2 multiplayer was one of the best FPS MPs I've played.

ZombieNinjaPanda4184d ago

Killzone 2 was a wonderful game. It had its own unique feeling to it, and that's what made it stand out and become a favorite among many people.

Killzone 3 is where it got "CODified".

+ Show (2) more repliesLast reply 4184d ago
Shikoro4184d ago

You know, I think that's what the author was trying to say: to show us a trailer which will be representative of the quality of Killzone 4 running on the PS4. Could be mistaken, but...

Bathyj4184d ago (Edited 4184d ago )

Agreed.

KZ4 needs to be a launch title on PS4 and it needs to wow people.
I first time I saw Halo I said I NEED to have an Xbox, and I went right out and got one. Thats what Killzone needs to do.

And bring back secondary fire please. I can only assume it unbalanced the multiplayer or something and they ditched it, but I dont give a rats about that. Some of KZ1's weapons were the best ever.

Eyeco4184d ago (Edited 4184d ago )

The biggest problem i've always had with Killzone games is that they've never ever been as good as they could have been , they always scrape the bare minimum of what makes a great shooter.

Bathyj if Killzone 4 wants to "wow" people this is all they have to do, go back to what made Killzone 2 great and just add and refine everything

*Longer campaign, just because every FPS scrapes a shameful 4 hour campaign doesnt, mean the premium PS3 shooter should, at least 8 hours please.

*Better campaign, really they've had 3 games yet we know almost nothing about this universe, who are the real Helghan's ,what were the Helghan's doing before the war, sitting down jerking off, staring at the clouds fantasising over there great leader ?

wheres the women and children, families ? schools, farmers, intellects, doctors, workers, how do they live, what music do they listen to, movies, musicians , whats there religion ? an entire universe 4 games and all we've seen are soldiers and generals, explore the morality of war, better characters, come one GG you have a unique concept make use of it.

*More online maps

*Better online community support

*I honestly feel that Killzone should play more like Battlefield

*Vehicles , i'm tiered of ground wars, its just boring

*Forge mode/ level editor or even level creator

*better customisation

*online co-op

*fire fight/ survival mode thats highly customisable

*spec ops/ challenge modes

*better variety/ balanced guns.. almost everyone uses the ISA rifle and theres a reason for that

*Better user interface KZ3 had a horrible interface

*Once again BETTER ONLINE COMMUNITY SUPPORT

* Better class balancing

All GG has to do is add all the above to Killzone 2's solid gameplay and blueprints and you've got what could very well be a classic FPS.

SilentNegotiator4184d ago

As much as I enjoyed KZ2 and 3, I can definitely wait for another. I've had it with shooters.

geth1gh4184d ago

I don't think you read past the title...

The author agrees with you, he is just stating that he wants to see the gampelay now.

Kennytaur4184d ago

How about actually reading the article or at least skimming through it before commenting?

Jason1434184d ago

Your not going to see much of a change next gen. Direct x 11 will be a staple and more titles will use 1080p internally. That is about all one can expect. were not going to see such a big jump as we did from ps2-ps3 or xbox-360 etc. If you want to play next gen now hop on origin and play the aplha for the crytek 3 engine fps.

4184d ago
showtimefolks4183d ago

More than agame killzone is a franchise Sony uses to show ts new tech. I believe it's in development and will launch on ps4 along with uncharted 4. Now if Sony can actually pony up killzone 4 and uncharted 4 at launch and right around the GT6 oh well that's great for us lol.

But IMO killzone 4 will launch on ps3 and ps4 just like a lot of other games. Expect oth ps3 and xbox360 to get support for a while even after next gen launch

+ Show (10) more repliesLast reply 4183d ago
Abash4185d ago

I know exactly what the article writer means. Killzone thrives upon being immersive, from every animation you see to the feel of the shooting and brutal melee. Coupled with the topnotch visuals and universe of Killzone, it just pulls you in. I cant wait to see what Killzone 4 running on the next PlayStatio's hardware achieves with how amazing the entries on PS3 are

PinkFunk4184d ago

Yes yes. The melee was done so well in KZ3, but I do hope they go back a bit to the KZ2 roots on some aspects. In terms of a shooter, I was so incredibly impressed by the system GG built. Some of my fondest FPS memories are in KZ2. I did also really dig the online missions things (what are they called again?) operative something... anyway.

And by God, I hope the story / acting / dialogue goes through a massive overhaul. I find it to be so incredibly weak in comparison to the rest of the top notch production. I found myself actually wanting to skip the cutscenes despite how cool some of them were from a visual standpoint. The acting and dialogue did absolutely nothing to bring me into the "world".

I have high hopes for KZ4 thought, and I do believe it should be developed for the PS4 as a launch title. It would be incredible.

Parasyte4184d ago

Yeah, the acting and writing we probably my biggest turn-offs for the Killzone series. Nothing like poorly delivered dialogue to ruin the experience for you.

I do think they went a step in the right direction by using Malcolm McDowell and Simon Templeman in KZ3.

PinkFunk4184d ago

There were some moments, namely when Malcolm McDowell was doing his thing, where it actually seemed all right. But there was a noticeable disconnect with the acting and writing. I just felt there was absolutely no substance. At times there were interesting philosophical things going on, but it was almost as though each actor were speaking separate from each other.

hennessey864185d ago

Imagine how good killzone 4 would look on the PS4

Irishguy954184d ago ShowReplies(2)
GearSkiN4184d ago

i love how ppl troll each other. anyways its all about art style, halo is more about bright and colorful sci fi while killzone has that super dark sci fi look to it. i think KZs graphics looks amazing, but thats about it. the universe i dont think its as interesting as Halo. (opinion people so chill)

MYSTERIO3604184d ago

killzone 4 would look awesome if it does 4k visuals on ps4. GG can take all the time they need in order to make kz4 a masterpiece.

mttrackmaster384184d ago

"4k visuals on ps4"

Don't hold your breath. Sony's not going to make another $600+ console.

MYSTERIO3604184d ago

Hows to say they won't Sony have been know to use the PS brand to push next gen hardware, 4k could be the next leap.

jp_footy24184d ago

The reason PS3 cost so much was because of the built-in blu-ray drive. If you consider that, they could probably launch with these specs for $400-$500:

http://www.picvalley.net/u/...

(Don't forget, that's still 12 months away, if they launched now, it would probably be around $700, in one year it's feasible they could launch for $400-$500)

koston36474184d ago

agreed. the blu-ray drive was one of the most expensive components when making the ps3 in 2006/2007.

now blu-ray drives are a fraction of the cost.

Knight_Crawler4184d ago

Who the hell can pay 20 gran for 4K tv?

Wh15ky4184d ago

If Killzone 4 is going to be a PS4 game then they better have it ready as a launch title. It was ridiculous how long we had to wait for KZ2, although it was worth it in the end.

yaz2884184d ago

No sir .. I say they should take their time (4 years max) we don't want another kz3

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken13d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga13d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken13d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6413d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long13d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197213d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic13d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 13d ago
DivineHand12513d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91313d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer13d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit13d ago (Edited 13d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91313d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher13d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6913d ago (Edited 13d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal13d ago (Edited 13d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher13d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken13d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197213d ago (Edited 13d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic13d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2313d ago

Correction, they have no issue playing good live service games

shinoff218313d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder13d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts13d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades19d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken19d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades19d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken19d ago (Edited 19d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii19d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit21d ago

Big victory for Sony. And a long time coming.

DarXyde21d ago (Edited 21d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

21d ago
Profchaos21d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9521d ago

Patents suck. Most of them are complete garbage.

Knightofelemia21d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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