90°

How Sony Can Save The Vita

gamrReview's Connor Weller: "Is the Vita in trouble? I think it is. But Sony can rescue the situation if they really want to. The question is, will they bother?"

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LX-General-Kaos4188d ago (Edited 4188d ago )

I believe a price drop and bundled memory would put the vita in a competitive position. Along with a greater game selection that appeals more toward the masses. Especially In Japan where the bulk of on the go devices are sold due to popular demand. Since launch there have not been many titles to appeal to that region. Lacking titles like Resident Evil, Monster Hunter, and jrpgs to get the platform moving off shelves. Strategic game releases and price reduction can save the platform.

Rated E For Everyone

darthv724188d ago (Edited 4188d ago )

appealing titles are a must. But appeal is different for each person. If we look at the psp library we can see such a diverse selection which appeals to different people. That selection didnt grow overnight. It took time and patience.

Where i think sony made a bad call was the lack of physical BC with the vita when it came to previous psp games. Yeah that may not seem like much but when your competition has been doing it with every iteration it should mean that there is a certain aspect that people have when it comes to the expectations of their next purchase.

The ability to play digital copies is obvious but tell that to the millions of UMD owners out there. If sony had a trade in program where by if someone traded in a physical copy for a digital voucher then yeah, that would help greatly.

I dont think the vita is in danger but i do think the amount of intended negativity to bring it down is the root cause. It could also be a generational thing as well. Often times people buy the cheap on the go entertainment because it is cheap, disposable to a point.

Vita isnt cheap nor should it be cheapened with lackluster games. My kids have the ds because it is cheap and disposable. The same sentiment was felt towards the psp and while the psp didnt go on to dethrone the gameboy (and its variants) from the portable throne it did go one to entertain millions.

Vita will achieve some milestones within its lifetime. You can bet on that.

And this is coming from someone who doesnt even own a vita but i enjoy gaming and like every platform I have, I eventually get one.

LX-General-Kaos4188d ago (Edited 4188d ago )

I do agree with you on many of your points. I also agree that a game library for a console does not grow over night, but comparing this to the the situation of the psp can be a little off with today's standards.

War has changed since the days of the psp. The market is far more competitive than what we have witnessed in the past, and the same business strategies don't always work. These days it seems that you have to move quick and create consumer demand for your product quickly. Depending on early moves, it seems that you can create a negative or positive snowball effect early on. I am a very patient person, but looking at trends in the industry today many are not. The vita sold about 5000 this week in Japan, and we are pushing into the holiday season. I personally think that the platform needs a price cut and games that appeal to the Japanese gamer right now, not later.

Once the holiday season is over sales for all platforms will drastically decrease. This is the most important time for any major moves to be made for the vita. Or they will have to wait an entire year for this opportunity to return. At this point in time the vita is priced around the same amount as Nintendo's next Gen home console, and the same price as a ps3. People in Japan and the rest of the world for that matter have some careful decision making to do when making their purchase this holiday season. At the price point given, I can sadly predict many purchasing other home consoles and hand held platforms over the vita.

If sales remain in this position for an extended period of time, developers will lose interest and look for greater business opportunities to release their product. Many titles that could have potentially landed on the vita will unfortunately land on platforms with a greater Install base. Developers need to make money too. A price cut and upward sales could be enough to bring confidence back to the product.

Rated E For Everyone

darthv724188d ago

if given the choice between buying a portable or a console, I choose the console. It goes with the idea i said about cheap and disposable. Consoles you dont really tote around so in essence there is a much lower chance of you dropping your system and thus having to deal with any replacement.

Even the vita can be somewhat intimidating with its price (I agree it could use a price drop) that I am more likely to hand my kids a ds or 3ds than the vita. Even though i do try and instill the thought that these things can be broken if you drop them, they still find their way either flat on their back, or face up.

So I dont even let the kids play with my phone when out of sight. Call me paranoid when it comes to these more expensive items. And i have a right to be. As for the ds, yes its cheap and disposable and I have had to already replace one.

As to creating market demand, that goes hand in hand with appeal. Which goes back to the first part of the previous comment. Appeal is so varied that it can be tough to create that. PSP has such an amount of appealing games but sony seems poised to hold off on making the full library of psp titles available to the vita market.

The mobility market (phones/tablets) really arent helping things but they have that cheap disposable aspect figured out. At least when it comes to the plethora of titles to choose from. Cheap and disposable games. Something the vita (and those that own one) are unwilling to accept on that platform. And i can see why. I mean you spend all this $$ for this great tech in your hands and you expect more than $.99 games.

It is a low blow to the gaming world but this industry isnt always about playing fair.

GribbleGrunger4188d ago (Edited 4188d ago )

I agree with 90% of what both of you have said here. There are a few quibbles, but they're small and debatable, so there's no point in me arguing over them.

Clearly, the Vita needs some Japanese specific games because Japan appears single minded when purchasing games. All the games we have seen released in the last few days are without doubt Western in design and so Western in appeal. None of these titles are reflected in the present Japanese numbers, but I doubt these titles will lift the Vita much higher than 10,000 in Japan next week. They may not even reach that number to be honest.

The territory worth keeping an eye on next week (and to a degree this week too) is Europe, where the Vita has as average of around 18,000 units at the moment. Hopefully, all these Western games will boost that average going into Christmas and lift it to 25,000 - 30,000 after Christmas. There's little point in using the pre-Chrismas or Christmas numbers to draw any conclusions on a new average for this year.

As for the future of the Vita, it's going to be fine. Once you remove the nonsensical debate of 'who's going to win' and replace it with, 'will it get a big enough install base to warrant more support', things are put into perspective. It could do with that install base sooner, but as Sony have rightly said (and proved on many occasions) this is a marathon and not a sprint.

Many things can change in ten years and one year cannot give us any indication of what's to come.

GribbleGrunger4188d ago

A very well constructed and intelligent contribution to the debate. I thank you for the time you put into that thought provoking comment.

sdozzo4188d ago

I have one and like it. But, sales are awful. Games are coming out but why buy something like need for speed or call of duty when you can get it on the PS3. It's hurting.

tubers4188d ago

Sadly, I really don't see the VITA picking up sales anytime soon because of how "fast improving and generally appealing" the other side of the portable industry.

Hardware will be completely left in the dust (probably already is) and broad software support is faster on the competition's devices. (Yes! They are likely to compete for the average person's ENTERTAINMENT device)

This device is such a niche market too (already proven by sales) just heavily focusing on games.

They need more and better games and a truly heavy advertising for this specific device.

Only time will tell really.. A Kingdom Hearts, a new Final Fantasy and a decent portable open world WRPG title wouldn't hurt!

Goodluck Sony.. that's another thing the VITA needs other than just TIME.

darthv724188d ago (Edited 4188d ago )

the vita would not be classified in the "niche" market simply because it focuses on games. In fact, it is essentially in the same market as tablets and phones. It may lack the phone part but sony has said they would like there to be an app marketplace for the vita just as there is for ios, droid and wp7/8 devices.

If you want an example of a game focusing only "niche" product then you need look no further than the soon to be released neo-geoX. That right there is a straight up dedicated game players portable. No APP, no crap.

I will agree with your second point about advertising. Then again, that is an area that sony is lacking in even for the ps3.

A very popular selling point for movies, especially bluray is the inclusion of digital copies. This was something sony had toyed with back in the psp days. Obviously Sony is a movie studio company so it would be easy for them to add such a bonus to their movies. Convincing other studios to do the same....not so much. Sony had a few retail blurays that included psp digital copies. And by "few" i really mean few.

Anyways, the idea of cross play between vita and ps3 is something that will grow. To help it grow and to even help the vita market expand would be something as simple as including a digital copy of the vita game WITH the retail ps3 version.

If its a cost issue (which it could be) then making a special edition version of the vita game instead of the full game would make sense. Seeing as demos would be readily available from the marketplace, the version contained on the retail ps3 disc would have to be more substantial than a regular demo.

In essence, they could stimulate the sales of vitas simply by packing in a special edition version of a cross play game. Those who buy the ps3 and dont have a vita, it gives them something to consider. And if they like this special edition, they could opt to purchase the retail vita version.

From a consumer POV, its ideas like this that would inspire me to make a purchase. Because from the consumer POV we always like getting more for our $$ than what we end up with. Now i know there has been talk and will likely even be several titles that support this idea. Again, its convincing the other studios to do the same that is a key to its success.

tubers4188d ago

I agree with most of your points.. but the "niche" thing I guess can be subjective.

The market has already spoken who's really into specifically an expensive portable, heavy gaming platform (a specialized/small market).. that's what I meant by niche.

What I am just trying to say is that it's already the least popular device because of the expensive platform and low software support compared to just about the rest (tablets, home consoles, 3DS)..

Time will tell if the VITA will reach mass appeal.

Then again, as long as Sony reaches their sales target then it's probably fine.. but the last article I read here is that they're aiming for 10m unit sales b4 the years end..

They'd need a global price drop for that or an amazing bundle available globally.

The recent crazy Target sale (180 USD [3G VITA+8 GB Card]).. would make a killing if it held on for at least a week IMO.

They really just need to sell this thing for more devs to really be interested.

We'll see.

DivineAssault 4188d ago (Edited 4188d ago )

Vitas library grows with great support from 3rd party every month & more are incoming... Not to mention the unannounced titles theyre keeping hush about.. A price drop will be needed as well as casual titles for the masses but its fine the way it is for the core gamers handheld.. I havent touched my 3DS in a very long time because of all the great games i have for vita that are providing me with entertainment...

The memory is a huge negative in my book but i cashed in reward points & have a 32 & 16 so ill be fine for quite some time.. nx month persona & PSABR.. Nx year brings me the greatly anticipated Soul Sacrifice.. Vita is in great shape in my book.. I couldnt care less if a lot of ppl arent buying it as long as I get enjoyment.. What other ppl do doesnt concern me.. The masses buy games that im not into so the less vita has, the better for me..

imXify4188d ago

Price drop, Assassin's Creed and Most Wanted wasn't enough ?

F*ck off, I won't even read.

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120°

Dead Space Isaac Clarke: Every Cameo in Other Games

Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?

260°

PlayStation Boasts Record 123 Million Monthly Active Users, Shows Glimpse of Gravity Rush Movie

Sony is hosting its traditional conference just before the 2024 International CES in Las Vegas. Of course, PlayStation played a part in the celebrations.

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techraptor.net
101d ago Replies(4)
Barlos101d ago

Forget Gravity Rush movie, give us another GR game!

porkChop101d ago

I didn't even know a movie was coming. If they can get the visuals and everything right I'll watch it.

Barlos101d ago

I didn't either, until this article. I'm also surprised, since GR was a commercial flop. Seems weird that they'd want to invest money into making it into a film.

I think the games are great though, especially on Vita. I think the move to PS4 killed the experience a little, but I'd still like to see a new one.

1Victor101d ago

I didn’t know it was in development ether but it makes sense after they saw the first doctor strange movie and the far from home fight, if it’s like that’s it’s going to be one of those Oscar nominees

Cacabunga101d ago

GR movie and shutting Japan Studio.. so stupid

porkChop101d ago

@Cacabunga

Oh yeah... Well there goes any hope for a new game. Shuttering Japan Studio was a really bad decision.

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purple101101d ago

Surely you’d think if the movie is coming so is another game

And I couldn’t be happier.

Only played the demo of gr2 but let me say it’s one of the most artistic and inventive new games. Ps5 will power gr3 to new heights
Fingers crossed

Made my day hearing this.

Finally, something innovative

Redemption-64101d ago

GR2 flopped, which would they make a new game? A movie has more appeal and a successful hit at the bix office, could lead to a new game for the franchise

ChasterMies101d ago

Ok, I’ll stop sitting on Gravity Rush 2. It’s been in my library for only 8 years.

Chocoburger101d ago

Play Gravity Rush Remastered first if you haven't already, the stories are linked together. GR 2 is a fantastic game, it has a lot of stuff to see and do. In fact I have purposefully not completed the game 100% because I simply didn't want the game to end. I still have some trophies to collect, and a whole free story DLC chapter to play through.

Gravity Rush 3 would be amazing! But the team that made parts 1 and 2 were shut down, so I don't expect it to happen. This was Jim Ryan's biggest sin of all, shutting down PlayStation Japan Studios. What a shame.

FinalFantasyFanatic101d ago

Why not both? I really like the games and was disappointed we didn't get a third game to finish off the story, but I wouldn't mind a movie either if it's well done. Maybe it'll drum up enough interest to get us that third game.

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gold_drake101d ago

damn that is aaalot of ppl

id rather have another Gravity Rush game than a movie tbh

DarXyde101d ago

Same. This series really resonates with my gaming spirit. I love these games so much that I got four platinums out of two games. I was always dreading that we would never get another game after Japan Studio's closure, but I'm feeling hopeful in them not giving up on the franchise with this move. My guess is that they're going to use this as a funding point

MrNinosan101d ago

That is the same amount as daily loading screens... never mind

101d ago Replies(2)
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160°

‘Gravity Rush’ Film Based On PlayStation Game In Works From PlayStation Productions

PlayStation Productions and Scott Free Productions have launched development on Gravity Rush—a film based on the 2012 action-adventure video game of the same name.

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CrimsonWing69606d ago

hmmm... I mean if it's anime it could work. I have a hard time envisioning it in live-action.

isarai606d ago

Why are they making shows/films based on IPs they abandoned? First Days Gone now this, why?

DarXyde605d ago

Yep, agreed.

Like I often say, every 2-3 months, I'm bitching about what Sony did to Japan Studio and Gravity Rush.

This is annoying, honestly.

LoveSpuds605d ago

I loved both Gravity Rush games but I honestly don't see how you can blame Sony for leaving the franchise alone after the second game. It was good business sense, sadly the games simply didn't sell well enough to warrant the risk of developing a 3rd game.

DarXyde605d ago

LoveSpuds,

To me, my gripes are with the way Sony is handling shelved IPs versus best sellers. Sure, Gravity Rush is super niche. But the problem I have is that those games are punished for not selling well. Compare that with high profile IPs that sell a lot. They get PC versions to reach a wider audience. I guess what I want to say is that those games were already commercial successes and it seems a little backwards to not make an effort to expand access to those niche titles to PC if we're already going there, y'know? Games like Horizon and Spiderman did damn well on PS4. Certainly. But I also think the PC audience is incredibly diverse and games like Gravity Rush would perform much better on PC. It's just disappointing to see them give up on games that didn't do well on their original platforms and disband the studios, but make PC versions of system sellers.

I don't know. I just feel that, if Sony is going to put their games on PC, why not give gems like Gravity Rush a chance at a second life and keep the studio around? Their games aren't really what I would call big budget, so what harm does it do to allow them to remain?

Eonjay605d ago

@DarXyde I could actually see that happening. In fact the faster Sony could convert more games to PC the better for their bottom line. But, logictially, since they are primarily using an inhouse specialist to ensure QOL in their PC ports there is only so much content they can put out at once and this is going to cause them to prioritize their bigger releases. I want to see them expand the Nixxes team so that they can work on more projects at once. Right now we know of 5 games in the PC port pipeline. So there is going to be a bit of lag getting them out. And clearly, Sony don't want to burden its other console studios with handeling PC ports. And in some cases, like with Gravity Rush, the studio doesn't even exist anymore.

The_Hooligan605d ago

I am hoping that the movies do well so that Sony might greenlight a sequel game for both of them. In my opinion both gravity rush games are great and only thing that held back Days Gone was the slow pace in the beginning but afterwards the world opens up and it's a great game and both these IPs deserve a sequel.

jznrpg605d ago (Edited 605d ago )

Spot on. The first 5-10 hours is a bit slow weapon & skill wise and the bike died fast and was slowish especially if you didn’t know where to get gas . After 10 hours or so you start getting upgrades and cool weapons and your bike can travel farther/faster it was an awesome game. I think most reviewers didn’t get past the 8-10 hour mark and reviewed it off of that plus there were some bugs At launch but they fixed most of it fairly quickly

Inverno605d ago

The same reason why they keep making all those awful Marvel movies. Capitalize on the demand for more of these games, make some low effort/low budget movie, waste most of the money on advertising, profit. I worry for how the GOW, and SoTC movies will end up.

jznrpg605d ago

Maybe they get more interest in the games through movies and we get sequels . If it works out that way I don’t care how many movies they make

EvertonFC605d ago (Edited 605d ago )

Days gone could work well as a series imo but I get what you mean.
Hopefully days gone is a massive success to green light another game.
I think it's great all this gaming into movies or TV series tbh and think they should have done it long ago ie heavy rain would work well, ratchet TV series or Bloodborne TV series etc.
Having said that it's important to remember some will turn out better than others and some might be just crap.

604d ago
+ Show (3) more repliesLast reply 604d ago
purple101606d ago

Wow they really going ham on these films

-Foxtrot606d ago

Sony are going crazy at the moment with adaptations and I really think they need to slow down and make sure the first project or two they already have in production is good before they start churning these out

Sony Pictures is not like Sonys Gaming Division, they are idiots, they couldn't even get Spiderman right without backing off the MCU and now you have Spiderman-less spin offs, Venom was meh, Morbius was awful and we have Madame Web, Kraven, Silk and more coming out.

Sciurus_vulgaris606d ago

The films based on the Spider-Man-rouges are likely pumped out so Sony Pictures can maintain its Spider-Man film license. I’m surprised Sony didn’t just sign a production deal with Marvel Pictures. Sony could have produced Spider-Man and other associated films for Marvel as part of the MCU. While Marvel Pictures handled the story and overall narrative direction.

CaptainHenry916605d ago (Edited 605d ago )

Madame web? That would be ridiculous and comical if they release that

GoodGuy09605d ago (Edited 605d ago )

Oof... should just be an anime. Live action ain't everything.

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