40°
4.7

Dragon Ball Z for Kinect Review | GameTrailers

GameTrailers: "Dragon Ball Z for Kinect is non-stop fighting across its story and score attack modes, both of which lack multiplayer support. The battles are often tiresome, not only because of the activity level associated with the controls, but because fights tend to drag on with rock-paper-scissors type counter attacks, blocks, and deflections. While you can unlock over 50 characters, all of the fighters control the same, and the first-person perspective means you can't even see them in action. Considering the lack of new content and spotty controls, Dragon Ball Z for Kinect ultimately puts the 'sigh' in Super Saiyan."

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gametrailers.com
-MD-4200d ago

4.7? Why not 4.6 or 4.8?

60°

The Worst Games of 2012

Leviathyn.com | You know what they say about games, right? For every good one that releases, two bad ones crop up. There are plenty of those to choose from. These are the worst games of 2012.

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leviathyn.com
young7yang4121d ago

binary domain was a great game.. your list is now invalid!

40°
4.3

Dragon Ball Z for Kinect Review | GameDynamo

GameDynamo - "Similar to Ubisoft's PowerUp Heroes, all actions in Dragon Ball Z for Kinect are gesture-based and displayed on the right side of the screen. Players are able to punch at the air to start a martial art combo, shoot Ki-blasts, guard or dodge attacks through this system, depending on if the battle is in the air or on the ground. "

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gamedynamo.com
80°
7.5

Game Guys review - Dragon Ball Z for Kinect

In the 1990's on through the early 2000's, 'Dragon Ball Z' was easily one of the more popular anime titles on television. It's so-bad-its-good dialogue and voice acting was trumped only by its over-the-top fantasy martial arts and powerful super moves. Now, in the year 2012, fans have their chance of not only controlling the show's characters in a fighting game, but more-or-less being those characters in the Xbox 360 title DragonBall Z for Kinect.

Snookies124138d ago

The voice acting was really good, at least the dub was... Especially for its time. C'mon though, the dialogue wasn't that bad, the only real problems DBZ had was the crazy long pauses between talking and fighting, as well as how out of proportion the powers became.