Gamers may remember 2012 for many things when the year is all said and done—the Mass Effect 3 controversy, the glut of quality independent titles, and the launch of the Wii U all spring to mind. From a business perspective, though, 2012 may end up best known as the year the Season Pass became the standard DLC model for most game companies. From Max Payne 3 to Borderlands 2, Assassin's Creed 3 to Call of Duty: Black Ops 2, it seems like every major release these days is adapting to this latest industry trend.
While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.
Following the Wii U and 3DS servers being taken offline, Call of Duty Black Ops 2 and Ghosts are officially dead.
Call of Duty players are jumping into Black Ops 2 for the final time before its Wii U servers go offline for good.
i like season passes. i seem to be one of the few gamers that understand it is very much a business at the same time.
takes time to make a game, time equals money, sales arent guaranteed anyway so you may not even make that back. even when you make it back, a decent amount of them profits need to go toward the next project anyway. overall its a risky business and if you have fans willing to pay for more and can deliver more then its well worth it for both sides.
stand alone dlc was killing us, season passes are much better provided the content warrants the price, bl2 is a damn good example of how to do it and as a result, i happily paid for the pass.
Totally agree season passes are crap. I miss the old days when console games didnt have DLC or even patches, and games had to be 100% completely finished when they were released.
bf2 is such a great game that season pass is definitely needed and warranted to keep the MP fresh and alive.
Borderlands 2 is another great game, I play more single player than MP because I like doing missions on my on pace, but it seems like the DLC is coming out way too fast.
$30 for the expansions may seem like a great deal, I just don't see myself playing this game once I beat all of it.
At least with MP I'll be playing it for 1-2 years getting all my $ out of it.
Single player, not so much.
"...killing us" implies that it's mandatory for everyone that buys the game. I for one am able to start and finish a game without buying anything extra for it.
i don't see a problem with paying $20 - $30 in advance for $30 - $40 worth of DLC content.