Maxwell M.:
Early this morning, Nintendo announced that it would be dropping the price of the Nintendo Wii in North America from $149 to $129. This is, presumably, to cash in on the bargain hunters during the holiday season and make way for the release of the Wii U on November 18th of this year. This was almost immediately followed by Microsoft's announcement that it would be dropping the price of its Xbox 360 bundles by $50, to $249.
Sony just cannot seem to catch a break. Nintendo has held the total market share in North America for the entire generation, while the 360 has been able to outpace the Playstation 3 console in North America for the last 21 months straight. While the worldwide total puts the 360 and the PS3 neck-and-neck, the PS3 is very far behind in North America. Sony saw an opportunity to release a new, slimmer SKU of the PS3 last month, bundled with the critically acclaimed Uncharted 3 for $269. Armed with a slew of first party exclusives due out this fall, Sony seemed set to take the Wii U head on, priced just under the cheaper of the two Wii U SKU's. But these price drops may prove to be detrimental.
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
No, a price drop usually comes when a new system is launching. The Wii U caused the price drop of its predecessor. I'm sure there may have been one with the new PS3 model, if there was no Wii. But, it's due to the Wii U. It's only a $20 drop. blah Not that I need another one. But, it's a good system for Christmas gifts. Also, I didn't care for the George Foreman look of the new PS3 model. Good thing I'm set on the PS3s in my house, as well.
Translation: now is a better time than ever to pick up a new console (if you happen to need one).
Sounds like smart business strategy as usual from the likes of Microsoft and Nintendo. Both corporations are known to hold it down during the holiday season. This will be no different as I expect to see maximum sales from both brands when sales data is released.
A price cut for the Nintendo Wii entertainment system will give the platform a proper send off into the sunset for the remainder of the year. Delivering a fine push to the current generation finish line in the wake of release of the Nintendo Wii U entertainment system.
I see the Xbox 360 delivering strong sales as well with their own 50 dollar price cut. Especially combined with the soon to be released industry leading first person shooter exclusive HALO 4. And the highest rated racing simulator Forza makes a comeback as well to compliment the price cut.
Low affordable pricing strategy is key during the holiday season.
Rated E For Everyone
Oh my god 20$-50$ price cuts what shall Sony do!