OXCGN:
"This has easily been one of gaming’s most monumental and interesting generations, showcasing a skyrocket in gaming prosperity and attention.
From the United States Supreme Court‘s decision to protect video games under the First Amendment to the disbarment of Jack Thompson, we’ve seen many ups over the past seven-odd years.
Unfortunately, we’ve seen just as many downs."
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
Pretty solid list. I agree with the point about handhelds; smartphones are becoming ridiculously powerful and it's harder to justify a dedicated handheld.
if only BF3 were on steam... I disagree about DLC though. Sure, there's a lot of instances of on-disc content and so forth, but honestly it helps more than it hurts
DLC is a mixed bag: some of it is so worth it and extends interest in the game (eg Gears 3), but some is just a rort.
It's hard for consumers to know which is which as there is often less publicity and reviews done for them than the actual games.
I believe their is more than 5.... but a nice list overall
I agree with PSN especially. It's starting to feel dated, and limited. I feel like my Vita network is more fulfilling.