WC - Despite Bethesda’s popular Skyrim title being set in an entirely different time frame and, well, in a completely different universe for that matter, there are certain features that this writer believes can easily translate into Rockstar’s latest and highly anticipated Grand Theft Auto release.
In fact, as you are about to find out, previous iterations in the sandbox title have included features also used in Skyrim, so it would be more a case of bringing these features back than adding them. That being said, there are still certain gameplay elements that I believe GTA should, for want of a better word, “steal” from Bethesda to use in GTA V.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.
Drop in/drop out coop with up to 4 players is what is really needed.
These articles are so desperate
The ability to battle dragons? Perhaps that's a little silly though.
So long as they don't include Bethesda's broken dlc system for ps3, I am fine.
Definitely needs shouts