60°

Telltale's The Walking Dead Deserves GOTY Considerations

Jeff from Holygrenade writes: "Telltale’s The Walking Dead, through a measly three episodes (about six hours of content), has accomplished what most games simply cannot. Presenting the mental, emotional, and moral chaos of human interaction in a worldwide epidemic, without emphasizing violence, believably. A game built for provoking survivalist tendencies, not bloodshed."

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holygrenade.com
PhoenixRising374235d ago

I wholeheartedly agree. Arcade GOTY? yes.

GrahamGolden4235d ago

once all episodes are out and decide to make a complete edition then surely.....but a 500mb file alone wont.

hey i LOVE the game got all episodes so far but alone like that it wont get any goty.

Sketchy_Galore4235d ago

As a huge fan of both the comic and TV show I'd say the story in the Walking dead game is better than that of the TV show and absolutely on par with that of the comics, and I do not say that lightly. I've never been quite as connected to a character and concerned about their safety as I am with Clementine. I find myself spending about five minutes before leaving each screen making absolutely sure nothing is going to put her in danger.

Having said that I would probably hold off on a GOTY nomination due to the appalling way Telltale have handled the release of the game and their interaction with their customers. That may not technically be part of the game but it's soured my experience somewhat.

Filthcardia4235d ago

The developer's antics have nothing to do with the actual product itself, and to think that Telltale's behaviour is any reflection of just how fantastic the episodes are is ludicrous. I agree that their conduct has been atrocious, but the episodes are fantastic nonetheless.

LiViNgLeGaCY4235d ago

You know I'd have to agree. This is coming from someone who HATES point and click games. This was the only one to ever receive any enjoyment out of me.

GrahamGolden4235d ago (Edited 4235d ago )

i thought i would never touch another point and click game since broken sword (the 2d's) wich for me is the top point and click adventure,but then came the walking dead and loved it again

and the new broken sword looks to be the best ever and returns back in its original roots

http://www.kickstarter.com/...

LiViNgLeGaCY4235d ago

Hmm, never played any of them. Is it like Walking Dead, as in you have choices that affect and change the story? Because that was the main thing that drew me into Walking Dead.

GrahamGolden4235d ago

no its adventure,and puzzles,franchise was too old to have that back then.

the first one came in 1996

PersonaCat4235d ago

I've been saying this forever and my people look at me as though I have two heads lol. Easily my favorite downloadable game of the year and we still have two episodes to go.

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70°

Telltale Games Confirms Layoffs; All Projects Still in Production

Today Telltale Series has confirmed to TechRaptor that it has laid off a number of employees, while the games currently in development remain in the pipeline for the time being.

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techraptor.net
mooreneco21192d ago

Sadly, this is Deja vu, with Telltale going through this type of thing before in 2018 - thoughts are with those affected. Games companies and all sectors always follow each other, with the bad press reducing as each new announcement is made - sad times we live in.

190°

How Supermassive Games Is Repeating Telltale's Mistakes

Supermassive Games has failed to innovate since its breakout hit Until Dawn and its games are getting more stale, something that sadly echoes Telltale Games' downfall.

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comingsoon.net
ApocalypseShadow661d ago (Edited 661d ago )

Trash article. More jaded commentary from individuals that play so much of something, they get pulled out of the very thing they liked before. Or think everyone is as jaded as them with the genre. Thing is, the developer wouldn't be making these games if they didn't think there was an audience. And, they are not in financial trouble as Tell Tale was. Try again.

Critiquing is fine as we want developers like Super Massive to stay the course of making good games. Especially after rushing games out too quickly after their break out hit. But to go on and say they are on a decline when the very game they just released was received well by the gaming community is jumping the gun. Not only that, but Until Dawn: Rush of Blood was a hit on PSVR fool. Not everyone gets nausea from VR.

Not only that, but the ignorant opinion that Quantic Dreams has declined when Detroit: Become Human is a great game for its genre, was received well by gamers and sold well, speaks volumes about this person's opinion.

plmkoh660d ago

Tell Tale's biggest mistake was attaching their works to huge existing IP that requires big royalties. They didn't invest in bringing new ways to interreact with their games or even improvements to graphics/mo-cap.

Supermassive is the complete opposite. Their games are completely original works, they own their own titles, there is a level of exploration in their games and the graphics continue to be worth a look.

Notellin660d ago

Agreed. This article is complete garbage. The games it compares The Quarry to are hardly competitors and nowhere in the league of the game.

Knushwood Butt660d ago

I need to play Rush of Blood again.

Bobertt660d ago (Edited 660d ago )

These type of games are about the choices and the story. Some of the later releases may have faltered in those areas making them not as good as the original. But i don't see how this author wants them to innovate. It just seems like the author wants to play a different genre. What they need to do is come up with better stories and choices.

SyntheticForm660d ago

Currently playing TQ and have no complaints. Really enjoying it. Hats off.

StarkR3ality660d ago

The reason that telltale fell into financial ruin was the amount of money they had to pay out for the big License fees. Batman, Borderlands, walking dead, they had to pay through the nose to get rights to use them. Supermassive don't have that problem, although I would love them to do a Nightmare on Elm street, Friday the 13th or Halloween game, the rights to those properties would likely be too much to warrant the cost.

MadLad660d ago

Dumb, uninformed take.
Telltale went under due to, mainly, piss poor management. They grew the team way too big, and took on way too many projects at one time; stretching the key talent far too thin.
Then constant crunch pushed much of said key talent to move onto other studios.
Tied into the fact they kept utilizing antiquated tech instead of moving onto a new, modern engine.

None of this applies to Supermassive, thus a pointless and uninformed article we have here.

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50°

The Power of Story in Video Games

Powerful storylines and narratives drive player engagement. MOBA Champion examines the best examples of good storyline in video games to better understand what engages and compels players to continue playing.

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mobachampion.com