60°

Vita Revives the PSOne Classics

Sony is bringing back the games that made the company big years ago. And they're coming to the Vita.

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rantgaming.com
sumfood4u4256d ago

This should of happened Day 1. but better Late than Never I guess LOL.

-Mika-4256d ago

Y but the PS1 emulator on the vita is better than the ps3 and the psp. So it was worth the wait.

sphinct4256d ago

I can't tell which of you is right because you both seem to make good points.

GribbleGrunger4256d ago (Edited 4256d ago )

Just for a second step back and view the situation objectively. You have a brand new system and need support for that system. In order to appeal to a broader audience you need to get broader support, so initially your target for the Vita would be the developers because without them you're sunk.

Now, think of it from a developers position. You'd want a free run for your investment, especially when the userbase would be a release window userbase, and the last thing you would want is for people to have cheaper options and lots of them.

Sony would have guaranteed that to those devs in order to get their support. In short, adding PS1 games to the Vita from day one would have made it even harder for Sony to get support for the launch and later on.

Anything that can help make the Vita successful in the long run should be welcomed, even if, in the short run, it appears to be a bad decision.

And in light of what I've just said, use that same objectivity to understand why PS3 game streaming hasn't been implemented either. Come on, you know you can do it.

-MD-4256d ago (Edited 4256d ago )

9 games out of a promised 100 lol.

Pathetic.

Edit: For all the clueless (-Mika- & berndogskate) I'm talking about SCEA, they only brought over 9 titles out of the 100 they promised. SCEE and SCEJ fulfilled their end of the bargain as PirateThom pointed out below me.

PirateThom4256d ago (Edited 4256d ago )

Wasn't that announced at Gamescom? A European event...

SCEE has 129 games going live.
SCEJ has 291 games going live.

SCEA screwed up.

Even worse, SCEJ will have 654 PS1 classics for Vita by 18th September.

berndogskate4256d ago

2 Xtreme
Alundra
Arc the Lad
Arc the Lad II
Arcade Hits: Shienryu
Arcade Hits: Sonic Wings Special
Bowling
Breath of Fire IV
Burst Angel
Castlevania Chronicles
Castlevania: SotN
Cho Aniki
Cool Boarders
Cool Boarders 2
Cool Boarders 3
Cyberbots: Fullmetal Madness
Destruction Derby
Dino Crisis
Dino Crisis 2
Final Fantasy Origins
Final Fantasy IV
Final Fantasy VI
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX
Front Mission 3
Gaia Seed
Gex
Gex 3
Hot Shots Golf 2
International Track and Field
Jet Moto
Jet Moto 2
Jumping Flash
Jumping Flash 2
King Of Fighters 99
Klonoa
Legacy of Kain: Soul Reaver
Legend of Dragoon
Medieval
Mega Man
Mega Man 2
Mega Man 3
Mega Man 4
Metal Gear Solid
Metal Slug X
Money Idol Exchanger
Pandemonium
Parasite Eve
Parasite Eve 2
Rally Cross
Rapid Angel
Rayman
Rayman 2: The Great Escape
Resident Evil: DC
Resident Evil 2
Resident Evil 3: Nemesis
Ridge Tacer 4
Saiyuki: Journey West
Silent Hill
Street Fighter Alpha 1
Street Fighter Alpha 3
Suikoden
Syphon Filter
Syphon Filter 2
Syphon Filter 3
Tekken 2
Threads of Fate
Tomb Raider
Tomb Raider 2
Tomb Raider 3
Tomb Raider: The Last Revelation
Toy Story 2
Toy Story Racer
Twisted Metal 2
Unjammer Lammy
Vagrant Story
Warhawk
Wild Arms
Wild Arms 2
Wipeout
Xenogears
AND COUNTING !

SaiyanFury4256d ago

You forgot Final Fantasy Tactics. I have it loaded on my Vita and am playing it now. I have to say, PSone games look astonishing on the Vita's bright and vivid OLED screen. These games didn't look this good when the original PS was out, haha. :)

Rainstorm814256d ago

Suikoden !....and i am 1 happy Vita owner....Now if they could only get suikoden 2 on the US atore

Jac5al4256d ago

DL the classics on your PS3 then copy it over to your Vita. As long as you don't install the game on your PS3, you should be able to copy it over to your VIta.

guitarded774256d ago

Yeah, that's what I did. Haven't had an issue with any game so far.

Pixel_Enemy4256d ago

Crash Team Racing and Oddworld abes exodus do not work. That is all I have found so far.

amaguli4256d ago

SCEA decided to released the PSOne Classics in waves. So instead of having all of them at once, we get a couple with each PSN update.

Not saying I agree with their decision though, but saying they are only bringing 9 out of 100 is not exactly right.

+ Show (2) more repliesLast reply 4256d ago
CommonSenseGamer4256d ago

Nothing wrong with getting more value from some classic games but for me its not a reason to buy a Vita just yet.

GribbleGrunger4256d ago

Out of interest, would PSmobile and PS+ support sway you? As well as the games that are coming this year of course

Ben_Grimm4256d ago

Seems we are getting a lot of the same articles about the PS1 games coming to Vita.

harv0524256d ago

I can confirm that Castlevania SOTN is working, although not in full screen and I don't know if there is any options to do so...

PirateThom4256d ago (Edited 4256d ago )

If you hold the front screen for a few moments, should bring up options... I think.

harv0524256d ago

haha yep, you're absolutely right!!! didn't notice it....

as for the 9 games available, I think they are only titles you can download directly from your vita, you can still put any psone titles on your vita, you just have to go through your ps3's store.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies19d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken19d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga19d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken19d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6419d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long19d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197219d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic19d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 19d ago
DivineHand12519d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91319d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer19d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit19d ago (Edited 19d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91318d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit18d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 18d ago
Christopher19d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit18d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal19d ago (Edited 19d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher19d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken19d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197219d ago (Edited 19d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic19d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2319d ago

Correction, they have no issue playing good live service games

shinoff218319d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit18d ago (Edited 18d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder19d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts19d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades25d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken25d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades25d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken25d ago (Edited 25d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii25d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit27d ago

Big victory for Sony. And a long time coming.

DarXyde27d ago (Edited 27d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

27d ago
Profchaos27d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9527d ago

Patents suck. Most of them are complete garbage.

Knightofelemia27d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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