90°

The Risk of a New Console IP

Capcom dueled major Publishers in an effort to secure the Remember Me IP and by all reports it was a heated bidding war.

Here's the thing though: They were right to do so, and more to the point: They are proving now is the PERFECT time for the rogue developers and fresh thinkers to step up and deliver!

FinaLXiii4257d ago (Edited 4257d ago )

New Ip can have alot of success right from the start if does things right and as a certain originality to it.
And its not like new ip on consoles are any more demanding than just on PC.

Hoping to see more new IP´s for every platform next year.

JBSleek4257d ago

Hardcore consumers are looking for something new while the casual consumer could possibly care less about something that doesn't have a brand name.

Brands are the strongest thing that someone can sell.

If there are enough hardcore fans to drive the new IP's than they will sell if not they won't this late in the generation.

Tinkrat4256d ago

"Brands are the strongest thing that someone can sell."

Completely agree. That being said, personally now is the best time for indies to shift community power into brand power beyond the limited (albeit vocal) communities they arise within.

That being said, as I gamer first and writer second it makes me spit every time I use the words 'branding' 'franchise' and video game in the same sentence :)

prototypeknuckles4257d ago

I personally think developer should make more new ip, so.e of the best games this gen have been new ip
EX: ass creed, mass effect, bioshock, uncharted, infamous, mirrors edge, bayonetta, madworld, batman arkham series, and so on.

smashcrashbash4257d ago

Actually in this new gen new IPs usually don't have a prayer unless they are indie or downloadable.It is not always so as sometimes gamers snap out of their narrow minded and accept the new IP for what it is but most of the time unless it is close to how some other game is and even then people will call it the 'poor man's whatever game it is.And if it is too different it gets rejected or becomes niche.

In the golden age of gaming with PS2, Sega and Nintendo everything had place. You could come up with a new idea and it had a chance. Now it is pointless coming up with anything new because it has a 95% chance of being ignored for the latest FPS.Before gaming was for an elite group who understood what gaming was about. Now gaming has become more mainstream we let in the drooling, ignorant maniacs who spout garbage like 'Is Puppeteer LBP3?' And to make it worse the people who do this kind of crap are the make up the majority along with casuals who do know and don't care.

So the odds of anyone actually coming up with an an original IP and it being accepted these days is very slim.You think if Parappa came out now it would be accepted? No. It would be called a poor man's Guitar Hero or something and written off as childish or badly animated? Most people wouldn't see the attempt to break out of the norm.

MasterCornholio4257d ago

Reminds of some reviews that put down Gravity Daze for being different and new.

XperiaRay

DigitalRaptor4256d ago (Edited 4256d ago )

The state of the gaming industry these days makes me sad, frustrated and want to isolate myself as a PC gamer playing Indie games and classics that remind me of how things used to be. Or at least spend more time playing games from the PS2, GameCube era. The purer times.

The ignorance of children who think CoD reigns supreme, the lack of acceptance or promotion of new IP, new rip off tactics from publishers that are pushed our way and accepted, the bias that flows through media outlets due to the fact that anyone and everyone can be influenced by a person with blog space. And the lack of new ideas that are respected like they used to be.

But as long as a small portion of console developers are keeping it real and not letting the casual and mainstream influence leak through to the decisions they make, I have hope. I have hope that there will be a new wave of alternative genre popularly, particularly other than the shooter.

Tinkrat4256d ago

I do like the sentiment and while I am tempted to often sandbox myself back in the world of MUD's and the tingle of the old Might and Magic 3 era, I cannot stand by and let the very medium which has moved beyond entertainment into something more fundamental get hijacked right in front of me.

Granted, I and you and everyone who shares your thoughts have a tiny voice but I try to channel a little late Lincoln and let my buying power speak for me. I may not like the media machine, I may detest 90% of what comes out, but I'm still in this culture for the long haul.

Besides, I'll be defining mobile gaming in my 90's in a motor buggy and Google glasses.

60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

Read Full Story >>
videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken33d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken33d ago (Edited 33d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8533d ago (Edited 33d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken33d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken33d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga33d ago

Capcom where is Deep Down???

Tapani33d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken33d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8532d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 32d ago
lellkay33d ago

Can they be aware of the need for 60fps on consoles plz

just_looken33d ago (Edited 33d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay32d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis33d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken33d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead33d ago (Edited 33d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH32d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…

100°

Capcom Boosts Starting Salaries in Japan by Over 25%

Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.

Read Full Story >>
gameluster.com
46d ago
rlow146d ago

Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.

aaronaton46d ago

"Won't someone think of the shareholders!!" wwwaaaahhh

Eonjay46d ago

It funny with this news, their stock price took a small hit. But you know what... thats like too damn bad. We have to stop letting shareholders run the industry into the ground.

FinalFantasyFanatic46d ago

Seriously, you have to spend money to make money, I think some companies and share holders forget that, If you don't pay enough, you can't attract the best talent, or possibly even enough staff for the company to function properly.

Eonjay46d ago

I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!

Darkegg45d ago

25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.