PlayStation Blog: In the world of video game development, Keiji Inafune is a giant among men. The illustrator and former global head of production at Capcom has played a key role in the development of an astounding array of games spanning a diverse lineup of genres, everything from Mega Man to Resident Evil to Lost Planet and many more.
Sammy: "Two high-profile PS Vita exclusives, Freedom Wars and Soul Sacrifice, will have their servers deactivated on 24th December, 2021. Both titles, published by Sony in response to its loss of Monster Hunter exclusivity, were built around co-operative play, and maintained relatively dedicated communities to this day."
Oreshika is also getting it servers shut down too. Big shame for these games. Honestly some of Vita's gems.
I'm surprised these were even still up! Loved the Vita though, had some great times with that handheld.
These games deserve sequels or remakes. It was Soul Sacrifice that even got me into Monster Hunter.
This why you never should have achievements/trophies locked to online only features.
The former Mega Man producer's latest game, Dragon & Colonies, is going to dragon heaven.
I kinda feel bad for him at this point but he did bring it on himself with mighty number 9.
Seems everything he touches since he left Capcom becomes filled with misfortune.
- Started work on a 3DS game called Kaio: King of Pirates that later got canceled
- Yaiba: Ninja Gaiden Z was a disappointing game that all but killed the Ninja Gaiden franchise
- Mighty No.9 failed to live up to the grand expectations set for it
- ReCore was very below average title that didn’t leave much of an impression
- Red Ash has fallen off the radar and the public hasn’t heard anything about its progression
All these flops from the same man who dissed Japanese developers a decade ago. He even defended Phil Fish’s harsh criticism of Japanese devs yet Inafune himself has hasn’t had any critical hits of his own since leaving Capcom.
Level-5 Comcept’s Keiji Inafune recently sat down for an interview where he talked about how the idea for Dragon & Colonies came about, how they had to fit the needs of the smartphone crowd, and more.
Incredible that he is one of the few people taking the opposite tact in forcing you to think about the implications of your decisions.
Damned few developers these days that are tracking something besides graphics as their primary innovation. But then again, you can't hang screenshots concerning the implications of moral choices in a gamestop window.
I am really looking forward to this title and it's just one more reason to own a Vita.
I want a special edition!!
That was a pretty awesome interview. This man is a legend, and his game will be freaking awesome!
Great interview. I can't wait to sacrifice my friends!
There is a cool vid on youtube that shows what co-op looks like.
At one point it seemed a teammate was sacrificed for the final attack, it was pretty epic.