Criterion has released the first details about the PlayStation Vita version of its upcoming open-world racer Need For Speed: Most Wanted.
Speaking to VideoGamer.com last week, producer Matt Webster revealed that the PlayStation Vita version is "exactly the same game" as the Xbox 360 and PlayStation 3 versions, and features the "same big open-world... same cars... same Autolog features and the same competition".
After nearly three decades of NFS games, here's a list of the best Need For Speed titles that have ever been released in the past years, ranked by The Nerd Stash.
Need for Speed: Most Wanted debuted in 2005, with the Xbox 360 version being the first then next-generation title in the franchise.
This game was awesome! I remember reloading my save if I didn’t get the pink slip from my blacklist rival
Paul writes - "EA know a good thing when they see it, and for multiple years November was Need for Speed month. In a break from the usual routine, I'm going to be looking back at two games here, released in 2005 and 2010 respectively. The earlier game is Need for Speed: Most Wanted, which has the distinction of being one of the very best in the franchise. The second game comes from 2010, and is Need for Speed Hot Pursuit; which I'll talk about just as the Remastered version of the game has hit the stores."
I completely adore this game! In fact its probably my favorite racing game. I recently dusted off my xbox 360 to play Most Wanted 2005. Still a great game, though I do not remember there being such horrible performance. Like massive frame-pacing issues. screen tearing, latency. If any game ever truly needed to be remastered, it this one for sure!
Shiny cars on a portable : D
Feels to good to love SONY
Criterion = masters
In Terms for Content thats for sure but when it comes to gfx there is a lot things are missing like post_processing effects some shaders are missing here and there. The enviorments has less polygones and there is too much pop-ups. And the most anoying thing there is absolutly no anti aliasing. I wish more from 300 Euro portable console
Impressive.. but I'm certain that there will be obviously noticeable differences between the handheld & console versions.. mainly in the graphics department.
As it is has always been in the past, handhelds are never nearly as powerful as consoles so, Minor or major sacrifices need to be made when a challenge arises for a developer such as bringing a fully-fledged console title over to a handheld.
It'll be very interesting to see what shortcuts & tricks they've applied to get it all running beautifully.. something I'm sure the guys over at the Digital Foundry blog are itching to look into shortly after the title's release.
My PS Vita is dying for a real racing game.. ModNation Racers, F1 2011 or Asphalt: Injection are fun, but they don't really do it for me tbh. =/