230°

Metal Gear Solid 4 Trophy Patch is Out for North America (with Trophy List)

After four years since the original release, the trophy patch for the Metal Gear Solid 4 is finally out. The patch 2.0 is 517MB. In enables trophy and full installation support.

Total 34 trophies and 15 hidden trophies.

(Trophy list in the video and the post)

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ggamdori.com
Lord_Sloth4274d ago

Awesome! Gonna go download it right now!

Lord_Sloth4274d ago

I would also like to add that it's pure awesome that they allow you to install in segments throughout the game until you have the full thing done by the end.

2pacalypsenow4274d ago

mine only did a 7 minute install is that all the 9 gb ?

delicia4274d ago (Edited 4274d ago )

Well, check the game's data. I like that this update deles everything from MG0 too, since that is, well, over.

Frances-the-Mute4274d ago

Sweet, can't wait to replay it! I can already smell 2008 again.

Emilio_Estevez4274d ago

I hope it was there early enough for the auto-update thingy of PS+ to DL for me this morning. That would be nice.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX42d ago (Edited 42d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro41d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7241d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_41d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga41d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos41d ago (Edited 41d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2341d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200042d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin42d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole42d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix42d ago

A Resistance reboot will be awesome

Michiel198942d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor42d ago (Edited 42d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

42d ago
Michiel198942d ago

Resistance was the best co-op fps I ever played after L4D2

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140°

20 Saddest Video Game Moments of All Time

Cultured Vultures: If you’ve got some feelings you want to dredge up all over again, or if spending more than 15 minutes on Twitter has caused you to become completely numb, these are the saddest video game moments that we will never forget.

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culturedvultures.com
mandf70d ago

Kingdom hearts was really sad at the end. The darkness when Jenny dies was shocking and sad

shinoff218369d ago

Mine have to be last of us, Joel's daughter. Maybe it hits different when you have kids vs bot. I'll throw ff7 up there to. On the verge of looking like some sort of love triangle then bam, death

Christopher69d ago

The reveal trailer for Fast & Furious Crossroads

Knightofelemia69d ago

I think Dom's wife's death in Gears 2 was sadder then Dom. Dom's death in Gears 3 just felt rushed.

phoenixwing69d ago (Edited 69d ago )

John Marston dying and ff7

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510°

PS3 exclusive Metal Gear Solid 4 was once ‘running beautifully’ on Xbox 360

The game's assistant producer says the number of discs was an issue.

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videogameschronicle.com
darthv72305d ago

Obviously they would had to remove all references to bluray in the game had they actually proceeded to make this happen. Id bet it would be something like at least 3-4 discs though.

Flawlessmic305d ago

The most interesting thing to hear is that there was no exclusivity deal, which we all assumed there was.

It was simply Sony's forward thinking and tech that put them in the position where there console was the only one that could do it the way Konami wanted.

This gives me hope mgs 4 will definitely be a part of the volume 2 collection

GhostScholar305d ago

The fact that mgs 4 hasn’t been on ps4 or 5 is a real head scratcher. Seems like a really dumb move. Also if it was such forward tech on the ps3 why wasn’t it put out on ps4? Doesn’t makes sense.

CobraKai305d ago

@Ghost
Forward move at the time. Plus the PS3 exclusives arent the easiest to port and Konami, especially with the fallout of MGS’ creator, probably won’t invest the time and money on it.

@Darth
They would also have to get rid of Apple products. The PS3 and PSP in the nomad. Rerecord the inside joke about swapping discs and mentioning the PS3.

TrueGamer79304d ago

MG4 is my personal favorite of the series. I’d def rebuy the remake to play the game again. I do wonder why they haven’t ported 4 to ps4 or ps5.

neomahi304d ago

@ Cobra Kai - I don't know, man, they've gone a while without making money since Kojima left, I think they're wanting to make money again and that's money, just not as might as they might think. They're better off letting Metal Gear lie in infamy and letting new aspiring developers that want to work on new games, like Silent Hill are their best bets

CobraKai303d ago

@Neo
They were invested in pachinko and soccer. Konami used to be one of my favorite game companies, then they just didn’t care about video games.

+ Show (2) more repliesLast reply 303d ago
neutralgamer1992304d ago

Now that both Xbox and PlayStation use Blu-ray wouldn’t those jokes stay in and instead apply to Nintendo now

Computersaysno304d ago (Edited 304d ago )

MGS4 is about 32GB. Most of the big data files were merely uncompressed audio and high quality HD video used extensively in MGS4. The game used the space because it was available, not because it really needed to.

You could probably more than halve the space required settling for normal 360 compression codecs and say 720p compressed video files. Fit the whole game on two dual layer DVD discs.

Case in point was MGSV ended up only 25GB, despite that game having massively better visuals and big environments. Second case: FFXIII was 38GB on PS3 but only 18GB on X360, because compression.

I_am_Batman304d ago

The MGS franchise always had real-time cutscenes so those aren't compressible video files. The older games had some real-life video footage but they've stopped using these with MGS4, so I don't know what extensive usage of HD video you're talking about.

Computersaysno302d ago (Edited 302d ago )

Actually Metal Gear Solid 4 had about thirteen minutes of of HD video at the very start of the game, but the point was the 7.1 soundtrack throughout was uncompressed. Eight channels. This was a massive chunk of the data on the disc. The game had 8 hours of cut scene audio alone. Plus music and dialogue codecs and everything else actually in game!

It wouldn't be very hard to compress all this down to far smaller file sizes with minimal quality loss. It certainly wasn't the visuals or texture assets that made the game file size 32GB! None of this was critical to the game actually working compressed and mixed for 6 channels which was far more common anyway.

I'm glad that I cleared that up for you.

sparky77305d ago

The good news from this means it should be possible to port to current gen consoles if they were able to get it to run without the CELL.

I do remember back then how everyone said it was only possible on the CELL reminds me of todays it's only possible on the PS5's SSD.

MrDead305d ago

A regurgitation of fanboy buzzwords with no understanding, context or meaning.

Aloymetal304d ago

That's their 20+ yrs side effects of sodium intake, delusions, hopes and dreams. also known as la la land syndrome...They all suffer from this.

RaidenBlack305d ago

Can't comment on the 'only possible on the CELL' part but if a game was made specifically utilizing CELL's complex architecture, then it was more difficult to port but not totally impossible.
Now if there exists a X360 port of MGS4, then it should be relatively feasible to port to x86 based systems.

XBManiac304d ago

PowerPC based CELL and Xbox 360 CPUs had little in common with x86.

KwietStorm_BLM304d ago

A smart person says a game made for the Cell makes it harder to port to other platforms. A sparky person says a game made for PS3 is only possible because of the Cell, or any other negative PlayStation derivative.

Magog305d ago

So porting it shouldn't be hard. A 360 is very similar to modern console and PC structure.

ChasterMies305d ago

Xbox 360 is not similar to modern consoles. Xbox 360 ran on a multi-core PowerPC processor. Apple had to write Rosetta to make PowerPC apps run on Intel processors when they switched from PowerPC to Intel. It’s why Xbox 360 backwards compatibility is on a game-by-game basis. Funny enough, the Cell Processor is a custom PowerPC processor.

XBManiac304d ago

Remember that CELL was also PowerPC based arquitecture...

shadowknight203305d ago

As much as I would love to play mgs4 again, and I still hope to, I know playing it will bring back my old school Metal Gear Online days, and I miss that part of the game so, so much. 😢

Shane Kim304d ago

Man MGO was so damn good. That and KZ2 are probably the best multiplayer games imo.

Chocoburger303d ago

The game is still online via fan servers, I think its even playable on PC these days. You can play MGO 2 right now if you wanted to, nothing is stopping you from doing so.

RedDeadLB305d ago (Edited 305d ago )

isnt this old news anyway? did they not say that Microsoft were generally more interested in Rising back in the old days?

From the mouth of Snake himself: https://youtu.be/vkdKNuzO1R...

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