Freemium will become the dominant force throughout the global games industry, leading experts claim.
Digital specialists at EA and BBC have both told MCV that free is the price that consumers want to buy their games. And that the model – which is currently popular online and on mobile – could even come to the console space.
Get the scoop on Comedy Central's exciting new cartoon show inspired by the iconic Golden Axe video game
Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.
GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
... however, I want to play for COMPLETE games! Not games where half the content is sold 5 seconds after release through DLC-milking!
I absolutely don't want to get involved with any kind of micro-transaction kinda deal, where you play as you go along.
I love dellusional bias analysts. Online, mobile, casual game devs and analysts
real devs ignore you.
You make bad games. And I beg to differ that people dont want to pay for games
What we dont want is to be microtransactioned and monetized to death
F2P doesnt work if it isnt a shooter or has a story
Am I the only non tight-arse who doesnt mind paying for games and even thinks games are cheaper than they were 2 decades ago?
I want to pay for games and I want to support the industry.
I do, however think all games "journalist" should work for nothing.
There, see how you like them apples.
Nothing is FREE and that is a FACT.
I haven't played a free game that was't garbage. And freemium will not work for all types of games.