According to Ubisoft CEO Yves Guillemot, Wii U games cost less than a $1 million to port.
Hanzala from eXputer: "With Ubisoft's practices becoming increasingly anti-consumer lately, the destruction of The Sands of Time Remake looks almost inevitable."
Hey Ubi, here's a gun, don't shoot yourself in the foot.
*Ubi takes gun, aims at foot, empties clip*
Top executives including games boss Sean Shoptaw have also been promoted…
Behind XDefiant's toxic work culture, crunch, delays, and a group of directors and managers internally referred to as 'The Boys Club'.
Man the industry just keeps on going with all this bs and to think this is ubisoft again remember what happened with that skull bones team same crap.
https://www.theverge.com/20...
This game will be tossed out broken unplolished with a bloated budget trying to be cod but will fail sense ubi can get there shit in order. If i was me i would have gotten rid of this boys club asap there is alot looking for work out there.
Every industry has these issues
Some companies I’ve worked for were great and some were toxic as hell (UPS when I was a teenager was extremely toxic and I have heard it still is) It all starts at the top. They either hold people accountable , set standards and treat people with respect or the crap rolls downhill.
Thats good right?
Considering how much most of the big budget titles cost to make, yes this is a very good thing! It gives developers and publishers alike another avenue to make profit for a relatively low cost of entry. Which is why we might see Nintendo themselves partnering with more 3rd party developers on bringing games to WiiU as they are doing with Ninja Gaiden 3.
If I were to get the Wii U versions of games, I wouldn't just want a port. I would want an experience that incorporates the Wii U's multi functions.
Previewers are already saying that Assassins Creed looks the best on the Wii U, but will the second screen be used for more than say, a map?
LOL,
To think, many people thought that was an insult when it was first posted yesterday (in another article).
You got to look beyond the head-lines and get to the quote; cause sometimes they don't match.
Well, it gives developers a cheap incentive to port current generation games to Wii U. Obviously how this applies to the next generation Sony and Microsoft consoles remains to be seen, but for at least the next couple of years, this will work very much in the Wii U's favor if true.
Here's why I think so. A game is often pretty expensive to develop. According to EA a big budget title needs to sell several million copies in order to make up . So if you can then port over a game to another potential audience for that cheap, then you're pretty much guaranteed a profit as along as it sells a few tens of thousands.
It's not the strongest theory, I admit. But it could be why it's beneficial to both developers and to the Wii U console.