GamerZines writes:
Gearbox’s VP of Marketing Steve Gibson has revealed not only that Borderland 2's campaign clocks in at around 58 hours, but also that the studio has decided to drop all PvP functionality from the sequel.
The first game's Arena mode simply wasn't popular enough the developer told GamerZines.
GF365: "Whether it be style, speed or firepower, these rides are sure to satisfy. Here are our picks for the ten best vehicles in video games."
The Suzuki Escudo Pikes Peak from the Gran Turismo series
Nissan Skyline from Need for Speed Underground
Motorcycle Steamroller from Dead Rising 3
And finally a car you never drive but saves your ass over and over : Honey Badger from COD MW2
I was thinking of Mad Max. That V8 felt really good to drive around in, especially with upgrades.
GF365: "Sometimes a funny and less stressful game is a welcome change. Here are the best comedic video games that will surely improve your mood."
Despite lacking Call of Duty, the Nintendo Switch has many great shooters to replace it. Here are some of the best shooters on Switch.
Anyone else have a small but noticeable delay in aiming on Borderlands 2? Anytime I move the aiming reticle, there is maybe a quarter of a second (250ms) delay before it moves. Happens in both Handheld and Docked.
It was a nice little feature, but the rest of the game will make up for it I'm sure.
In all fairness, I must have used the PvP thing five times maximum on Border lands 1
I used it exactly enough to get the achievement and never touched it again so no loss for me what-so-ever.
It's not really that kind of game anyways. They've added so many features, nobody will care about the missing PvP.
Yea it was a forgettable feature. I just hope they regulate or restrict modded weapons.
Holy crap! A 58-hour campaign? Do want!