120°

Molyneux: Now is the 'Most Exciting Time' in Gaming

GamerZines writes:

There are few developers that can captivate a crowd as effectively as Peter Molyneux.

The mind behind such successful franchises as Theme Park, Fable, Populous and others delivered a keynote at Rezzed (Rock Paper Shotgun's indie and PC games showcase) and in it he focused on why he decided to leave the cosy setup he had at Microsoft to found his own studio, 22 Cans.

Molyneux being Molyneux, he delivered his reasons in a typically charismatic style and rather than us watering down the passionate sentiments shared during the forty-minute presentation to around two hundred attendees, we decided to let the man himself explain why he's gone back to being an independent developer.

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gamerzines.com
jamesensor4306d ago

He was most exciting at Bullfrog, not now :S

AAACE54306d ago

I honestly cant respect anything he says. Hes about as believable as a prostitute saying she loves you!

solidjun54306d ago

"But she said she did :( "

LMAO!!!!! +1

BABYLEG4306d ago

My nigga Peter speaks the truth again, yet you nondevelopers always have something to say. I'm just as excited about the future of games just like Peter. he thinks big, which is what I like to hear.

Baka-akaB4306d ago

yeah how dare nondevelopers have an opinion over stuff they buy .

black9114305d ago

Why because your leaving it?

redDevil874306d ago

Imagine how full of s*** listening to a conversation between him and Patcher would be :|

Kran4306d ago (Edited 4306d ago )

Quite interesting actually because then we could decide for ourselves who says the most crap :P

from the beach4306d ago

I agree in terms of the various new control schemes we've seen over the past few years and the possibilities they bring, but as for the 'indie' studios.. I'm yet to play anything that's got me too excited about them..

Hicken4306d ago

thatgamecompany says hi.

As for control schemes, I'm least excited about them... maybe that's second to the casual craze that's spawned a push for the horrible idea of digital-only gaming.

I guess you could say it's exciting, in a "God, I hope they don't do that because it'll ruin the industry" kind of way.

from the beach4306d ago

Don't you think crapgamecompany are part of the "casual craze that's spawned a push for the horrible idea of digital-only gaming"?

Godmars2904306d ago

Yes, and the way things are looking its going to take years for devs to actually figure out how to work those new control schemes.

from the beach4306d ago

The devs have figured out how to use them and so have the gamers - it seems to be the critics that are struggling.

Godmars2904306d ago

No, they figure out how to make certain simple games work for motion controls, carnival and dance titles.

You want to think critics ride something like Steel Battalion off of bias, then that's your opinion as much as theirs.

from the beach4305d ago (Edited 4305d ago )

Nintendo figured it out years ago!

Generally the shooting genres and anything with weapon-based combat can benefit from using motion controls, lots more than just carnival and dance games.

Whether a control scheme works or not isn't really an opinion - I mean, it does or it doesn't. Not naming any names here!

Hicken4305d ago

"Don't you think crapgamecompany are part of the "casual craze that's spawned a push for the horrible idea of digital-only gaming"?"

Short answer: no.

Long answer: while their games are easy for the casual crowd to approach- indeed, easy for ANYONE to approach- and while their games thus far have all been digital, NOT ONE of their games was aimed at the casual market. They were more aimed at people of a certain mindset. Specifically, an open mind, which you have repeatedly demonstrated you lack(evidenced by the childish "crapgamecompany" moniker you decided to go with.

Casual gamers may be inclined to give Journey, Flower, or flOw a chance, but I don't think those odds are any different than any open-minded (read: not you) core gamer.

So no, I don't think they're part of the casual craze that's spawned a push for the horrible idea of digital-only gaming.

from the beach4305d ago

You can call that crowd "people of a certain mindset" or "casual" or whatever, the fact is they like simple games that aren't challenging, have nice bright colours and happy themes, are usually dumbed-down versions of older games, can be played in bite-sized chunks - and they're usually people who just got into games yesterday.

I would say all of crapgamecompany's titles are made for that market.

As for being open-minded, why would that be necessary? Journey is essentially a 3D platform game akin to Crash Bandicoot or.. I dunno, Banjo Kazooie. There's nothing fresh in its concept.

And I do consider myself to be open-minded, I've played titles by crapgamecompany and many other duff 'indie studios' - hence my earlier opinion that there's nothing to be excited about.

+ Show (1) more replyLast reply 4305d ago
OldParr4306d ago

This guy(molyneux)! He keeps saying this and that and doesn't provide anything to the table!!!

G20WLY4306d ago

I remember this guy in the good old days, before he dissapeared up his own ass. How the mighty fall :(

Show all comments (31)
230°

Peter Molyneux's new game is set in Fable's Albion

Project currently codenamed MOAT.

JusttJD0099191d ago

M.O.A.T

Misleader of all time?

jznrpg191d ago (Edited 191d ago )

It’s between him and Phil. I’d vote Phil

Obscure_Observer190d ago

"It’s between him and Phil. I’d vote Phil"

If Phil were the man that made my life miserable, I would vote for him as well.

Regarding the topic, it could be both Peter and Phil working together.

M.O.A.T takes place in Albion, so it´s possible that Pete is working on new partnership with Xbox, which imo, is nothing but great news!

GhostScholar190d ago

What exactly has Phil mislead about? I can’t wait to hear the verbal diarrhea you come with.

Cacabunga190d ago

Still waiting for Milo and Kate.. most lmao game OAT

+ Show (1) more replyLast reply 190d ago
Becuzisaid191d ago

Wait.

His name is still used as a selling point for new games? Seriously?

jznrpg191d ago

If anyone knows his name you have to be extremely skeptical that what he delivers will be anything like what he says it would be and that’s best case scenario.

RaiderNation191d ago

He's like the "Tom Clancy" of video games.

InUrFoxHole191d ago

Lol what the hell man?!?!?

Number1TailzFan191d ago

I remember Black & White (PC) but other than that I can only think of Fable, B&W was a pretty cool game tho at the time.

sagapo191d ago

Populous was another one designed by Peter, released before B&W, godlike game as well, pretty good too.

Giblet_Head191d ago

I quite liked Magic Carpet growing up.

Obscure_Observer190d ago (Edited 190d ago )

"His name is still used as a selling point for new games? Seriously?"

The guy is a gaming legend for gamers who actually knows and played his games, like Dungeon Keeper, Populous, Black & White and Fable for example.

Becuzisaid190d ago

I'm certain that most who actually know who he is would contest your use of legend. He's the living, human embodiment of false advertising.

Obscure_Observer190d ago

@Becuzisaid

There´s an abyss between false advertisement and bad games.

Most gamers will get excited for games from great gaming creators rather than focus on their exaggerated promises.

Kojima described his Xbox exclusive game as "very unusual like no one has ever experienced before, leveraging the cloud." He said all publishers he presented the project, called him mad and rejected his game but Microsoft, because it´s too crazy.

Is Kojima exaggerating? Obviously. It´s gonna be a bad game? Hardly.

+ Show (1) more replyLast reply 190d ago
TheColbertinator191d ago

Imagine a game where Peter Molyneux presents an extraordinary set of ideas that players will enjoy for years to come. Now imagine that this particular game will come out because it will never exist.

Profchaos191d ago

Does Milo live under a bridge there

shinoff2183191d ago

Captain overseller is returning. Ain't heard his name in years.

shinoff2183190d ago

Peter was overselling games way way before cdprojectred, and bethesada

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230°

Peter Molyneux has high hopes for Playground's Fable

One of the biggest reveals at this year's Xbox Games Showcase was the latest Fable trailer. After a lengthy stint of silence, Playground Games gave us a look at bits of the title, albeit in a trailer that was mostly made up of CGI nonsense headlined by comedian Richard Ayoade, who is playing a rather frustrated giant.

Molyneux asked about what he thought about the Fable reveal.

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gamereactor.eu
4Sh0w292d ago

Damm thats a name I haven't heard from in what seems like since forever.

Nebaku292d ago

And we thank the lord each day.

Michiel1989292d ago

he actually was in the news every now and then with a (couple) scam games he made

Double_O_Revan292d ago

The exact same thought came to mind when I read the headline. It's been so long since we've heard his lies and over ambitions.

292d ago Replies(7)
Vengeance1138292d ago

A failed hack designer has high hopes for Fable lol incoming flop confirmed!

Godmars290292d ago

Well, he's not associated with it. Giving interviews talking about features never at any point mentioned with devs let alone introduced.

It might have a chance.

Godmars290292d ago

Peter Molyneux: Hideo Kojima minus ability and skill.

Godmars290292d ago

Think you mean ethics.

Also, whose defending Molyneux? Wasn't his last game a literal ripoff with him offering a prize but not giving it?

KwietStorm_BLM292d ago

I wonder if those hopes are higher or lower than Milo?

Show all comments (43)
180°

The 10 Most Expensive Microtransactions And DLC In Games, Ever

From Xfire: "Remember when you'd buy a game and... that was it? You got the full experience by purchasing the full product one time. "

potedude1120d ago

Damn, Train Simulator is costing the big bucks. That game is kinda fun but not if you purchase all the DLC.

Relientk771120d ago

I will never understand why people pay for this crap.

Master of Unlocking1116d ago

"All the DLC - Train Simulator 2020, $10,145"

No wonder we're witnessing an increasing number of ports from PC to consoles, you can't nickel and dime PC owners with all their mods over there, lol

"Legatus Pack - Star Citizen $27,000"

Ouch!

Planet Calypso - Entropia Universe, $6,000,000

WTF...?!