GamerZines writes:
Many developers have tried to use H.R Giger’s iconic ‘Xenomorph’ to create successful game a franchise, but few have succeeded. Monolith and Rebellion are arguably behind the best attempts thus far, thanks to the acclaimed Aliens versus Predator series, but Gearbox are taking a more story-centric route with Aliens: Colonial Marines – bridging the canonical gap between Aliens and Aliens 3.
Can the studio behind Borderlands and Brothers in Arms take the ever-popular Xenos in an all new direction or is the co-op shooter all about maintaining the status quo. We sat down with the game’s senior producer Brian Burleson to find out…
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.
Based on the comments this should be a single player game. Me.