DSOGaming writes: "Remember Square Enix's Agnis Philosophy tech demo? What a brilliant piece of demo that was, right? A lot of gamers were wondering what kind of GPU was powering this beast, as we were getting visuals similar to CG quality with constant 60fps. Some thought that it was Nvidia's GTX690 cards powering it, while others thought that those visuals could only be achieved by a quad-SLI system. Well, seems that everyone was wrong as the Agnis Philosophy Tech Demo was running on a single, Nvidia GTX680 card"
Yuji Naka was fined $1.2 million and given a suspended jail sentence for the crime.
I find his comments around how Balan turned out to be very insightful as to why the game is trash. He basically apologises for its existence
The top producer of Square Enix flagship Dragon Quest franchise is stepping down from the role, following delays in developing the next installment of the popular series.
Please o please don't turn dragon quest into final fantasy square enix we dont wont that. Dragon quest works well just as it I. Plus you'll piss off Japanese fans to.
Square Enix will be releasing three new manga titles later this year, all of which are available for pre-order now.
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i wonder if we will be playing games looking this good soon then?.... license this engine out please
GTX680 or something similar will be the next gen benchmark for consoles.
With no AI or control scheme or game mechanics implemented. 100% strictly graphical tech demo. Even running on a single 680 not fully optimized, it's still overly ambitious for the next few years. It'll take 5 years minimum to actually play fully realized games running smooth 60fps looking like that.
Still no single card can or is just barely able to max Crysis 1.
Still no single card can or is just barely able to get constant 60fps in BF3 with 4xMSAA.
Still no single card can max out Max Payne with 8xMSAA.
Still no card can max out GTA Vice City with 8xSSAA.
Because a game turns on this or that engine doesn't mean it will be a good game, nor a beautiful one.
Unreal Engine 3, for example. Gears of War 2, Bulletstorm or Batman: Arkham City / Asylum are absolutely gorgeous, while Duke Nukem: Forever, Legendary and Section 8 are also UE3 games, and yet they are far from being stellar.
The single Engine argument is not sufficient to guarantee a quality game.
How about companies start making real time demos showing off their engines instead of cutscenes? How are we supposed to know if that is real time or not if there is no interaction?
Something like the Star Wars 1313 demo...this Square engine looked really good, but it was just a movie.